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#1 |
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Registered User
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Nissan Skyline GTR V-Spec
This is the second car i've attempted to model.
About 3 hours work so far and i actually intend to complete this one ![]() ![]() ![]() ![]() Theres some problems with the mesh which i need to look at, especialy at the back. Comments and critiques welcome ![]() |
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#2 |
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" "not an ordinary dog" "
Join Date: Jul 2003
Location: belgium
Posts: 210
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ow great car, the skyline, i hope you finish him!
you saw the errors yourself, so i dont have any crits ! keep posting
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DD |
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#3 |
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yeh, its my dream car
![]() hopefully i will make several mods for it, like mod it up fast and the furious style :> was thinking of making a flash style game out of it too, gotta race the car, modify it, nfsu style ![]() |
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#4 |
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Guest
Posts: n/a
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Looking good for only 3 hrs work
![]() Keep at it, nice car to model .... I have a Nissan Skyline project in the workshop at the moment as well which I indent to finish after completing my Lamborghini Miura. |
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#5 |
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Registered User
Join Date: Mar 2003
Location: Dumbsville
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Hmm... not alot to crit. Looks a little lumpy around the back. Work on that and you'll be fine.
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In the absence of reality, one must create his own. |
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#6 |
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hah nice car...i am also in the middle of a nissan skyline and a lamborghini
and the nissan is my first car model ever ...and there are difficulties so keep up the good work!!
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3d..........ummm yeah thats it signature..blah ....words.... |
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#7 |
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Registered User
Join Date: Mar 2003
Location: Dumbsville
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I agree. This is a very hard car to capture and even harder to model! your doing fine if you fix those bumps!
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In the absence of reality, one must create his own. |
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#8 |
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Registered User
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Yeh well i'm finding it really hard to iron out these bumps.
I move one bit, then another appears, move that, another appears, ugh ... ![]() Me not happy, the mesh totally s00kz. This may be destined for the scrapheap after all ... |
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#9 |
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more cowbell
Join Date: May 2004
Posts: 462
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maybe post some wires of the back?
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siggy |
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#10 |
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Here ya go, hope you can help:
![]() ![]() EDIT: can't see anything 'coz of the ****e quality ![]() Last edited by UnsteadyTeddy; 30-05-2004 at 01:46 PM.. |
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#11 |
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more cowbell
Join Date: May 2004
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ok the circled area is a big problem from what i can see and all the red lines are how the geometry should flow...more or less
to really smooth out these bumps you would have to just delete a bunch of polys and re make that area keeping in mind to use 4 sided polygons as much as possable..hope this helps
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siggy |
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#12 |
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Join Date: Jul 2003
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Hey, check this out.. I'm working on the same car and this is how I made the back.. I know it's high-poly and the poly structure isn't the best, but maybe it will help..
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#13 |
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Registered User
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hey cool im modeling the same car too!!!! so fun!!!!
![]()
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3d..........ummm yeah thats it signature..blah ....words.... |
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#14 |
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Registered User
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Thanks a lot enjoi. ill get working on it straight away
![]() Thanks also to sick and chan, so i can compare ![]() Updates coming soon ... |
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#15 |
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Registered User
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Well i've worked on the model and think i've fixed the problem. Will post pics when i get home later
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