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Old 16-06-2004, 06:06 AM   #1
the_solidshadow
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milkshape has a better texture renderer...

an example, look at this picture, taken from 3dsmax -


now, look at the same scene, but from the milkshape viewport -
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Old 16-06-2004, 09:34 AM   #2
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Damn man, if you would ask max to show you huge scenes with that texture quality you would neeed an fire extinctor!

Milkshape is for lowpoly models so it affords to render the textures like that
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Old 16-06-2004, 10:21 AM   #3
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you can tell max how much detail to use when rendering textures

Hint: its how you improve the detail of your blueprints too
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Old 16-06-2004, 10:26 AM   #4
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That wasn't the idea Blackwolf, but it's good you did mention that
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Old 16-06-2004, 10:54 AM   #5
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Quote:
Originally posted by David Ciprian
you would neeed an fire extinctor!
extinguisher
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Old 16-06-2004, 10:57 AM   #6
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Thanks...besides I don't know english, it's too late and...the rest doesn't matters for the open public
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Old 17-06-2004, 12:23 AM   #7
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btw i meant render in viewport not render render
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Old 17-06-2004, 12:29 AM   #8
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Milkshape doesn't have a scanline renderer, only the viewports. So it's pretty much clear what rendering we're talking about
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Old 17-06-2004, 05:34 AM   #9
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lol
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http://card.mygamercard.net/sig/agon+t3h+l3et.jpg
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Old 17-06-2004, 08:33 PM   #10
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