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#1 |
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Registered User
Join Date: Jun 2004
Location: Hungary
Posts: 2
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Hi all!
first post here ![]() i started to model her months ago in my freetime... She is my very first serious (organic) model... doing it in max5.1, with brazil, and subd technique... this is where i am now: what do you think ?! what to improve ? cheers! ![]() |
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#2 |
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mangy old cur
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hey, saw this on cgtalk
the knees and toes are too boxy, otherwise really nice |
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#3 |
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Registered User
Join Date: Jul 2003
Posts: 74
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Hey,
This is looking really nice, the problem areas are Feet, knees, shoulder/armpit and I can't tell, but maybe the hands. You should post the references so we can compare with the real thing. Once you fix those areas this will be a top notch model. |
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