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Old 22-07-2004, 06:05 AM   #1
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speed modelling challenge week 6 - wooden toy

speed modelling challenge week 6


The "rules" are simple,

1, Each week we'll post a subject for you to model along with a time limit on how long you should spend on it. How you interpret the brief is up to you as long as the final model conforms to what we have asked for.

2, spend no longer than the specified time on the modelling stages then render the image.

3, Post the image here along with your details, software used, time spent etc.

4, time spent on rendering or texturing is not included in the alocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure"

5, if your model is not complete, you can still post as long as it's recognizeable

6, no cheating, we are relying on your honesty here and the idea of speed modelling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

7, No limit to the number of entries each person is allowed as long as each one is a completely new model and not one that utilises bits of previous entries

prize of a 3D Total texture CD to the best entrant. We'll judge it to avoid the voting process getting too complicated and winners will be notified by email.

so, here we go, with this week's challenge

deadline - midnight GMT Wednesday 28th July

modelling time - 40 minutes

subject - wooden toy
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Old 22-07-2004, 06:07 AM   #2
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as usual, my contribution

an image I did a while back in trueSpace, using nothing but primitive objects.

modelling time 30 minutes
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Old 22-07-2004, 06:12 AM   #3
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Really nice img andy. A while back in truespace / only primitives. wow
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Old 22-07-2004, 06:22 AM   #4
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great concept, I'm gonna have at least 20 entries in this one...I have a 2-year-old, so the number of wooden toys I have for her is the number of models I plan to make LoL.
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Old 22-07-2004, 06:25 AM   #5
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Quote:
Originally posted by Orkron
great concept, I'm gonna have at least 20 entries in this one...I have a 2-year-old, so the number of wooden toys I have for her is the number of models I plan to make LoL.
which is exactly how that image of mine came about

This of couse dates it because our two year old is now 6 !!!

if memory serves me correctly I did that image in trueSpace 4

Andy
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Old 22-07-2004, 06:38 AM   #6
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Ok , now I must find concepts for this , or I must find a 2 year old.
Great subject this time.
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Old 22-07-2004, 07:45 AM   #7
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Wooden Elephant

Okay,
Build time: 20 min
Mapping: 10 min
Render: < 1 minute
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Old 22-07-2004, 09:11 AM   #8
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Seems a very interesting topic..becos even though it sounds easy.....it can be confusing.....there r so many toys out here......maybe I should try one...
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Old 22-07-2004, 10:03 AM   #9
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Build Time: 25 minutes
Texture: 5 minutes
Render: 3 minutes
Program: 3dsmax 6
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Old 22-07-2004, 10:03 AM   #10
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another view...
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Old 22-07-2004, 11:10 AM   #11
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Pawn

Here we go again!
Build time: 30 minutes
Textures: 30 minutes
Render: < minute
Program: 3dsmax
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Old 22-07-2004, 12:24 PM   #12
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Unhappy

my son has only plastic toys- action figures ,bionicls ext.
and my daughter fluffy one's-teddybear type.

i think i'll take my camera for a walk to the toy store or something.
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Old 22-07-2004, 12:56 PM   #13
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12 mins modeling
1 for texture
4 render
3dmax 5/brazil
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Old 22-07-2004, 01:28 PM   #14
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3mins
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Old 22-07-2004, 04:00 PM   #15
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Software: 3D Studio Max R3
Modeling: 29 Minutes
Texturing: 20 Minutes (Playing around with bump maps)
Rendering time: about 2 seconds

Finished Product


Wiremesh


I'll be thinking of some more cool things to build of course. But I couldn't pass this up. Sometimes, simplicity is just so cool.
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