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#1 |
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Join Date: Jun 2004
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UVW problems
Does anyone know how export UVWs from 3ds max to Photoshop (the tradiotional way without texporter).
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#2 |
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Print Screen then paste is PS
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#3 |
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I think texporter is great.Why not use it?
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#4 |
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I use PSD pathunwrapper and find it a great tool, and so much cleaner than print screen and paste into photoshop.
Texporter is good also so why not use them like GOAT-3D says, they make life a lot easier.
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"We make a living with what we get, but, we make a life with what we give.." Winston Churchill. CG Portfolio: http://andoy.cgsociety.org |
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#5 |
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you know you can goto like tools and hit render UV template, save it as a tga and then open it in photoshop, add your textures then save it, then hit M on keyboard to add it as a bitmap and presto your done...
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#6 |
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You could also use render to texture... shortcut key 0 <- zero
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#7 |
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If you apply a Unwrap UVW modifier to your object, and inside the modifier hit "edit", than go to tools>render UVW template. This way you can set your wanted size and render a file that can be opened in ps. Be sure though to first unwrap your model
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