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#1 |
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Registered User
Join Date: Nov 2004
Posts: 1
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Hi,
I'm Learning maya and i get a simple problem. I imported from LightWave to Maya a character with Morphs (in maya it converted to an atribute Blend Shape). I did this to rig my character in Maya. Then, I applied a poly smooth on this. The problem is: when I export again from Maya, the plugin doesn't accept the smooth atribute. Is there any way to export my character freezed (without poly smooth)? Thanks, Bruno Saito. |
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#2 |
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Registered User
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simple way
hi pal,
you must smooth you object in maya then make blend morph. then export that... (dont smomot the poly after blend morphs) |
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