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#1 |
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Registered User
Join Date: Nov 2004
Location: New Zealand
Posts: 64
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My first gun model... M16A2
This is like the first model I done all by myself without following a tutorial, I worried about where to start but yeah, I think my model turned out ok.
![]() ![]() ![]() ![]() ![]() I'm making this for BFV mod... I'm trying to have much detail and accracy as I can so feel free to point out any inaccuracys. And sorry If the pics arent so clear. I don't know how to render... So feel free to tell me how to make quick renders that show form and detail ![]() |
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#2 |
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Found snow.
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looking cool
i think you should smooth some of those faces and chamfer any edges you can if your making a for-render version to render use mental-ray and look up some settings on teh interweb which version of max u using?
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#3 |
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Join Date: Nov 2004
Location: New Zealand
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Max 6
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#4 |
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Registered User
Join Date: Nov 2004
Location: New Zealand
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C&C welcome.
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#5 |
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Back after 6 years
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nice model. But i think Blackwolf is right... you should smoothen it... why dont you use meshmooth, and chamfer the edges... would look great IMO! good luck!
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- Be Inspired - projects: - 1.) PROJECT M: Practising Lighting and Texturing Speed Modeling Contests: honorable mentions: Week 20 / Week 29 / Week 32 / Week 33 / Week 34 / Week 38 / Week 39 / Week 41 Runner Ups: None yet, i don't like running up... ![]() Wins: Week 29 / Week 30 / Week 37 |
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#6 |
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Join Date: Nov 2004
Location: New Zealand
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Yeah, I'm keeping this one low poly, I'll do high poly later.....
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