|
|||||
|
|
#1 |
|
Registered User
|
Megaman Animation
This is my first animation... I finished it a few months ago ...thought I'd post it up for kicks...
http://www.angelfire.com/alt2/mmzavi/ The sound is like, horrendous, so I'd reccommend you mute the vol ... The animation is based off of the Megaman Zero series of games by Capcom. I know there's a bunch of things that need to be fixed, but I was so tired when I was done rendering this whole thing (I have an old box), I just stuck it together and let it be.
__________________
Lead us from the unreal to the real From darkness into light From death to immortality |
|
|
|
|
|
#2 |
|
Aussie lover
Join Date: Aug 2003
Location: Detroit, MI
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
|
man that is pretty awesome indeed .... u know any good tutorials on learning the basics of animation like setting up bones and such
|
|
|
|
|
|
#3 |
|
Registered User
|
I used the tuts on the max cd to set up the rig since it was my first time doing a proper rig. I didn't follow it to a point, but I learned a lot of stuff.
__________________
Lead us from the unreal to the real From darkness into light From death to immortality |
|
|
|
|
|
#4 |
|
Registered User
|
ur movements were good...but with your movements..they eed to flow more...have mroe realism...like uhh...the worm or snake thing should swing more at him..and do it in faster intervals...and when he goes in for the kill make him swing fast...and stop suddenly like he stabbed him with force...and his bone somewhere in the middle of his entry...
great job man keep it up
__________________
GOODY GOODY GUMDROPS |
|
|
|
|
|
#5 |
|
Registered User
Join Date: Sep 2005
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
|
hey blademan here
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|