>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > 2D, traditional art and photography gallery
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 26-11-2004, 08:04 PM   #1
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Portret: Einstein (Wip)

Hi all,

As some of you might know i started this project. Still very wip, and lots needs to be corrected. Dont think that i have drawed it with this contrast, i leveled them up with photoshop . please tell me what you think
Dridon is offline   Reply With Quote
Old 26-11-2004, 08:04 PM   #2
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Doh
Dridon is offline   Reply With Quote
Old 26-11-2004, 08:05 PM   #3
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
The lines are very sketchy, now, but i think iam to to redo it on a light table. What do you guys think?
Dridon is offline   Reply With Quote
Old 26-11-2004, 08:11 PM   #4
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Reference i use
Dridon is offline   Reply With Quote
Old 27-11-2004, 06:16 AM   #5
Avatar-3DT
Paper scratcher
 
Avatar-3DT's Avatar
 
 
Join Date: May 2003
Location: Romania - Ramnicu Sarat
Posts: 5,625
Thanks: 4
Thanked 110 Times in 104 Posts
Awards Showcase
Threedy Top Poster - Platinum: Contributing to the forums with 5,000+ posts - Issue reason: ontributing to the forums with 5,000+ posts. Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 4
I think your mistake is that you define your hair (scalp, moustache, eyebrows) with too streight, continue lines. Try to simulate the hairs, not the shape of the entire thing.
__________________
"There will be a time when heroes will be diminished and the great glory of Man shall be just a dim star reflected in fading waters of time, when no life nor sacrifice shall be required for the honor of such title, but just the empty banner of a victory."

Locarn D'Arcy, Master Paladin, last Avatar
"Of Heroes and their passing"

www.avatarart.com
http://www.avatarart.com/shards/
Avatar-3DT is offline   Reply With Quote
Old 27-11-2004, 06:26 PM   #6
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
I have redrawed it, so now its nice and clean, i have created the hairs a bit sketchy. I will post it . But im stuck on the shading now.

Avatar you said that i should work on the shading, but i really dont know where to start, i dont want to ruine this project (I think it could turn out pretty nice...

I will scan the image right now
Dridon is offline   Reply With Quote
Old 27-11-2004, 06:39 PM   #7
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Well here it is, i think id better use a bit darker pencil, had to raise contrast extremly.

Anywho, the hairs suck i think, how would you guys do it? Can you paint it (or correct it in photoshop...)

Please help me all, i want to make this one a good drawing
Dridon is offline   Reply With Quote
Old 27-11-2004, 06:40 PM   #8
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Aaah crap here it is...
Dridon is offline   Reply With Quote
Old 27-11-2004, 10:16 PM   #9
Ibbo
Registered User
 
Ibbo's Avatar
 
Join Date: Aug 2004
Location: UK, South West
Posts: 592
Thanks: 0
Thanked 0 Times in 0 Posts
Hmm, i think your going to need to break this down into stages. Start off very lightly sketching out the outlines of your reference. Once you have the blocks of shape, start doing the piece stage by stage. Dont rush stuff like portraits (im doing a self portrait study at the moment) they take time to get right and finish them. If your still finding it tricky to get it right theres only one real solution... Lots and lots of figurative studys !
Ibbo is offline   Reply With Quote
Old 28-11-2004, 01:06 AM   #10
Avatar-3DT
Paper scratcher
 
Avatar-3DT's Avatar
 
 
Join Date: May 2003
Location: Romania - Ramnicu Sarat
Posts: 5,625
Thanks: 4
Thanked 110 Times in 104 Posts
Awards Showcase
Threedy Top Poster - Platinum: Contributing to the forums with 5,000+ posts - Issue reason: ontributing to the forums with 5,000+ posts. Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 4
First of all you didn't understanded what I said. The first thing to do is not to define with so streight lines any of the hair feature. I can't explain more, but I attach some examples, maybe you can understand what I want to say by studying them.
As for the shading, in this case you have to follow the lighting and the shades of the pictures. But in other cases, you first establish your light source. Then the intensity of the light. The intenser the light, the deeper the shadows. Then follow the relief of the face. behind any proeminent feature (nose, chin etc) there is a shadow that runs away from a light source.
__________________
"There will be a time when heroes will be diminished and the great glory of Man shall be just a dim star reflected in fading waters of time, when no life nor sacrifice shall be required for the honor of such title, but just the empty banner of a victory."

Locarn D'Arcy, Master Paladin, last Avatar
"Of Heroes and their passing"

www.avatarart.com
http://www.avatarart.com/shards/
Avatar-3DT is offline   Reply With Quote
Old 29-11-2004, 12:58 PM   #11
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Hey thanks allot, this really helps, its that i started with the shading, and hair though, i will use it on my next portrait...

The portrait of me is almost finished (at least the shading of the face, the hair needs to be done . I will show my progress this afternoon )
Dridon is offline   Reply With Quote
Old 29-11-2004, 07:16 PM   #12
DevilsAdvocate
Registered User
 
DevilsAdvocate's Avatar
 
Join Date: Nov 2004
Posts: 65
Thanks: 0
Thanked 0 Times in 0 Posts
Good advice from Avatar and Ibbo.

Like Ibbo said, it's best to always sketch out the image roughly before you start putting in any detail. Get the proportions and the positioning of the features right in this first, rough sketch and adding the detail becomes dead easy. If you jump straight in with the detail it's difficult to get the proportions right.

Another helpful tip is to check the proportions of your drawing by occasionally turning it upside down. It's all to do with the way the brain views the image (left hand and right hand side), and it becomes a lot easier to pick up areas where your proportions or perspective may have drifted a little.

Last edited by DevilsAdvocate; 29-11-2004 at 08:59 PM..
DevilsAdvocate is offline   Reply With Quote
Old 29-11-2004, 08:25 PM   #13
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Hey, that tip could be handy, and with the sketching, i did a couple a rough sketch which i detailed later, i dindt post that stage, but i will pay more attention on it, and now i have to fix this stupid scanner :S
Dridon is offline   Reply With Quote
Old 29-11-2004, 08:28 PM   #14
Dridon
formerly known as IceQube
 
Dridon's Avatar
 
Join Date: Mar 2004
Location: The Netherlands
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
BTW, i dindt use the clean one, i got myself back togheter and started the sketchy one, just cleaned it, and started off...
Dridon is offline   Reply With Quote
Old 30-11-2004, 09:36 PM   #15
Ibbo
Registered User
 
Ibbo's Avatar
 
Join Date: Aug 2004
Location: UK, South West
Posts: 592
Thanks: 0
Thanked 0 Times in 0 Posts
Positioning with eyes is very important, and i learnt a brilliant trick for getting them in the right place. Without looking too much at your image, cover up 1 half of the face with your hand, so you can only see the other half, then guess where exactly you think the eye should be (Make a little mental image)... Move away your hand, and if your good you will have guessed right. On the otherhand, as ive experienced sometimes your a little shocked when you move your hand away, and the eye is miles away from where it should be! Dead helpful for when your not too sure whats wrong with your piccie!
Ibbo is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 04:56 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission