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What Order? Texturing Skining and Bone Rigging...
I didnt know which forum to put this thread in so since its general I guess id place it here..
Alright I am animating a weapon for my game... The model includes -Hand -Knife Now I have them modeled, the bones are layed out for the hand, but arent skin... and I have unwrap and saved the UVW's for each model my question is what order do I go into Attaching them into one object[ATTACH BUTTON] so should I texture them first? than Skin them? than attach? |
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