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#1 |
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Registered User
Join Date: May 2004
Posts: 1
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hi,everyone. i have a trouble about animate the maggic cube.i wanted the cube rotate itself quickly(not whole,but layer,hope you understand ) but every little-cube must be isolate,becuse rotate in the defferent axis it belongs defferent layers.so ,how can i control the defferent layers to rotate it easily?
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#2 |
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Registered User
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yea...i have tried every idea to see if it works...but i havent found a solution u prolly should just stick to the 9 cube select and rotate...unless u feel like physiquing and unpysiquing every few minutes
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#3 |
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spaceboy
Join Date: Jul 2004
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I also tried selecting one layer of cubes at there time, but had difficulties after hitting "auto key" in max. Before that I was able to rotate them around there common center, but after hitting "auto key" the rotation dialog went blank and the cubes rotated along there individual axis. So does anybody know how to manipulate thosw axises or is it just a bug..?
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#4 |
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Registered User
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I had to make one of these for a project at work...All I can say is what a pain in the arse! haha
I ended up making one file that turned forward and backward and then I made one that turned side to side. Then I edited the final renders together. You have probably thought of this already, but it might save you a headache for the future. Later, Steve ps edit: I even tried adding a secondary rotatational float thinking that would fix the problem...but no luck.
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"Do, or do not. There is no try." |
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#5 |
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Registered User
Join Date: Nov 2004
Location: in your head
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i have seen a plugin/script thing free on the net that does these for you, unfortunately i cant remember where... check maxunderground.com
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