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#1 |
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Registered User
Join Date: Nov 2004
Posts: 26
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Camer speed with Path Constrait
Hey
I have notice that if i have alot of verexar in a path(spline at one place) and not as many on another place, the camera that folows the path will move slow over the place with alot of vertexar. Is there any way to maintain a stabel speed around the path with out having a searten disace between vertexes? //Jimmy
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www.jimmy.tech.nu |
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#2 |
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Guest
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look for a setting in your camera or path settings..called "maintain constant velocity"/// or something like that
sorry don`t remember it exactly ciao |
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#3 |
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No I'm Not Your Daddy
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Yeah the checkbox for maintain constant velocity is the one you need but if you know anything about editing with the track editor that will help as well as you can have it at a constant velocity or change the way the camera or any object moves along a path. You can even have the camera/object back up along the path which can be a cool effect sometimes.
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____________________ Jesse Moody Environment Artist - US Intervention Student at the Art Institute of California - SAN DIEGO Founder of Kreative Minds: Your source for outsource art assets. ** Attack at Mosul - A Battlefield 2 map ** http://www.threedy.com/site/forum/sh...ad.php?t=40932 |
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