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Old 09-12-2004, 09:37 PM   #31
raven2k4z
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Awwww, I wanted to be first!
Oh well, guess I'll post the crap anyhow :P

15 min
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Old 10-12-2004, 12:21 AM   #32
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wooohoooo i like a lot this challenge i need season still so im in

Dlab: what software you use? i like your branchs
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Old 10-12-2004, 12:39 AM   #33
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in SMC  
Total Awards: 2
Quote:
Originally posted by Smack Monkey
uhoh I feel a Zbrush attack comming on.:mad: Take cover!

Cool seasonal theme with alot of lattitude. I like it. I can already tell this is going to be a tough one to judge and we haven't even started yet.
I hear that Monkey, ZBrush is gonna be my friend for a few days . Hopefully I pull something interesting out of it.

I'm gonna try to get something done today but I have a final in Chemistry tomorrow so I should probably study for it...
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Last edited by Barks; 10-12-2004 at 12:43 AM..
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Old 10-12-2004, 01:05 AM   #34
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Bahh Humbug.... it's a great concept with so much scope, but it's kinda hard for me to get motivation from here 'cos it never feels like christmas in the desert..
I guess a lot of Internet time before hand is in order to get in the mood.
Like everyone else has said it should produce some Fantastic ideas and hopefully some great renders from all.
I Just wonder who will do the partridge in the pear tree!!!
Seasons greetings to all.
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Old 10-12-2004, 02:49 AM   #35
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Here's a simple one.

Took about thirty minutes in max. Merry Christmas!
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Old 10-12-2004, 03:25 AM   #36
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Quote:
Originally posted by Zenmarcel
I do, just for fun

Here's my first post :

With 3dsmax,
Modelling time - about 60 minutes
Render time - 30 seconds

Hope you like it, it's a little decoration
Your is super funy ahahahahaha
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Old 10-12-2004, 06:23 AM   #37
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Polar Express on its way back...

Hi everyone, I guess I'll throw this one in. It is my first time taking the challenge. I modeled this using XSI 4.2 needing 44 minutes. It shows what happend on Santas way back to the north pole... this Polar Express was way to fast...

Well, I hope at least some of you like it... BTW I didn't care much for textures etc. since this is a modeling challenge, right? So, don't bother the textures...

Everyone, have a nice christmas =)

Last edited by Col.David; 10-12-2004 at 06:25 AM..
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Old 10-12-2004, 07:59 AM   #38
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Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! 
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my first with that subject...and uh...yes,this time the texture mean something,col.David,read some post before uh,btw your avater is a charachter of an animation that you have made it? 'cause if it's so I really like your style. cheers.
The spechs: full 60 min modeling in max,the biscuits was box modelled and the branch of pine tree are maded using the scatter function of max,for more ask if you're intrested.
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----- Some of my previous post to speed modelling challenge -----

Finally the final :

http://forums.3dtotal.com/showthread.php?t=56459

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Old 10-12-2004, 09:11 AM   #39
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3dmax r6

modelling 50 min

texturing arround 1 hour

lighting + render setup more than 3 hours

render 30 mins
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Old 10-12-2004, 09:17 AM   #40
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Cool one mr_lemon. Yours is good too SpitFire. Cool to see some entries coming in. Im still thinking of one...
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Old 10-12-2004, 10:17 AM   #41
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Geeze...

Hey SpitFire... why don't you make this hard for some people??? Very nice. Many cool entries so far... mine will be coming soon...
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Old 10-12-2004, 11:10 AM   #42
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in SMC  
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Nice one Lemon but I think you are missing your wireframe...
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Old 10-12-2004, 11:14 AM   #43
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"for this challenge only there is no need to include a wire frame on your submitted image. Unless of course you want to but be prepared to show one just in case anybody asks "
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Old 10-12-2004, 03:31 PM   #44
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LOL... I guess it just doesn't have the same feeling when you're being allowed to break the rules.
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Old 10-12-2004, 03:34 PM   #45
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Talking Textures

@lemon

sure textures are important... but we are talking about a modeling challenge and it is easy to impress using a detailled texture and stuff like V-Ray to make your model look good even though it may a be very easy model.

To demonstrate this I've attached this picture. Modeling time was under 4 minutes. So, where is the point in the model? Please get me right, I really do value texturing but I mostly look at the models shown here...

And yes, my avatar is Clive from 'pushing buttons' which I made this summer (whole production time was 3 months including motion capture, writing and rendering). Thank you. It's cool you like it.
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