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#1 |
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Registered User
Join Date: Nov 2004
Location: philippines
Posts: 42
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well, i made a head model a few months ago, and went to re-tweaking her head
after making a clone of the head to create the "scalp" ive decided to use fairfx to render the hair ala '80's rock star' look so before i do so, i started a test render and it came out like : ![]() the problem here is that "U" or "bullseye" like shape on her head... thinking it might now be that way when i render the full length, i make a re-render... problem that comes up is a 'bald spot' or clumps of hair far apart in that 'spot' :P i wasnt able to make a screencap of the last render since my pc died before i opened mspaint and the render took me some 6-10 min. i'llre-render the last one if anyone needs it ![]() |
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#2 |
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Join Date: Mar 2004
Posts: 256
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make sure you have checked "render geometry"....it's midway down on one of the shaghair rollouts and its off by default, this could be the problem
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