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Old 23-12-2004, 04:12 PM   #1
madmenno
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Parray (Fire material) "3Ds"

Hey folks,

I just have been assigned to my very first project. It's for a friend of mine. He wants an intro with his company name to put in front of his video productions.

I want to let some letters burn. So i setup the parray and wind and make a material. The material does not satisfie me i think.

This is what i got.
as defuse slot -> gradient, circular, fractical, Red->orange->yellow. as opacity slot-> a mask with 2 circular, fractical gradients in it. with 1 black->gray->white and one black->white->black.

Anyway does anyone know a better material setup?
Is my wind/turbulance to strong? i got 0,5 strength.

This is what i got
http://home.quicknet.nl/qn/prive/gouwm/burning.rar

I was also looking for a site i found a couple of months ago but lost my favorites , It was a site with pretty good detailed difuse, spec and bump maps of the planets in the solar system. I need a couple of planets to make the scene a bit more interesting.

Anyway tell me what you think and what i might need to do to make my flame more real. BTW i never realy worked with emmiters or parray so don't blow me with those profesional words

Thnx anyway
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Old 24-12-2004, 06:52 AM   #2
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you may like to check into this pluggy http://www.digimation.com/software/a...product_id=290
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Old 25-12-2004, 06:08 PM   #3
madmenno
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errrrr....


I am not gonna pay for that..... i got this now without paying.
testfire.avi
just want it improved.

I made a collision mesh to form the particles the right way. Is there a spacewarp to pull them more together when they get higher? Cause if i animate the sphere the particles are pressed to the walls in that collision mesh.

thnx
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Old 27-12-2004, 01:30 PM   #4
MR. BROWN
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the flames look like fire color bubbles...
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Old 27-12-2004, 04:12 PM   #5
madmenno
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Ow yeah.... do they???? How weird....

Like i said i wanna improve it.... if you give me crits tell me also how i can get rid of that bubly shape. Caus i can do nothing with your answere.

Anyway i hope someone knows how to make it and wanna explain some. Caus this is taking pretty long now

greets
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Old 11-12-2006, 02:49 AM   #6
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You can...

You can add some blur to the effect, select your Parray system, right click and then go to properties...
In motion blur (down/right) select objet, change the value to 2.0 (it may change, depend on your scale) and make sure it's enabled...
Then render, it may take a litle more time, but can fix your problem a little...

I'm learning how to do fire effects... but mine are not very high... they look a litle irreal I think...

Hope it helps you and if you learn how to do your effect better, please tell me ^ ^.

I wan't to show you one of my renders... but I've no permission ¬ ¬.
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