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help about a tuturial on 3dtotal.com?
I am doing the tuturial ""Apple Pro Speaker Cinema4D Tutorial" by Martin "DerMattin" Ernst" in 3dmax I have done everything accept the plastic material that is writen here for cinema4d, can anyone translate or explain how I can do it in max?
link to tut :> http://67.15.36.49/team/tutorials/c4...inspeaker1.asp ---Text from the tut-- Colour: RGB 100% Brightness 80% Transparency: RGB 100% Brightness: 90% Refraction: n1.03 Fresnel active Reflection: RGB 100% Brightness 20% Specular: Modus: Plastic Width 100% Height 11% Loss 0% Inner Width 0% We assign the texture to the plastic. We make a ground, that we place under the plastic object accordingly. Then we create a light source, that has soft shadows. The shadow should have a "thickness" of 70%. and a map of 2000x2000. Place the light at X=1000m, Y=5000m and Z=-2000m. It's supposed to look like this. (Antialiasing= Best, Edges= 10%) |
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