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Old 02-01-2005, 10:33 PM   #1
munsie
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Shotgun images for skeet shoot project needed

Images of a shotgun used for skeet shooting.
24 images total. 256x256 resolution each image.
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Each image hicolor (32bit) 256x256 with a solid magenta background. (rgb = 255,0,255) If you have to render to a background color, render to black, but the gun images will be used as "sprites" so the final images need to be color keyed with a background color of 255,0,255.

File format: .bmp (32bit, high color)

Each image should be centered inside the 256x256 bitmap.

Three perspective rows of the gun, with each row having a total of 8 images aiming far left to straight up.

Perspective 1 (images 1-8):
Aiming high (use about 80% of the height of the image.)

Perspective 2 (images 9-16):
Aiming mid (use about 60% the entire height.)

Perspective 3 (images 17-24):
Aiming low (use about the lower 40% of the image.)

(I will mirror the images to get the aiming right images.)

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To get an idea of the gun, style, perspective I'm looking for, please check out this shockwave game here:

http://www.buzzle.com/games/skeetShoot.asp

I'd have no problem if the resulting gun was very similar to the above game. Similar but not an exact pixel duplication.

The above gun image is fairly cartoon like, which is ok, but if possible I would prefer a slightly more realistic looking shotgun.

The shotgun is the kind you **** to reload so keep that in mind.

You can log in with any bogus email address to play the game.

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Example comps from my project:

Background with crosshair aiming up and skeets:

http://locatesoftware.com/skeet_compose.jpg

Background with crosshair aiming left and broken skeet:

http://locatesoftware.com/skeet_compose2.jpg

Background with crosshair aiming left and broken skeet with test gun:

http://locatesoftware.com/skeet_compose3.jpg

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Private message me here with your asking price and how long it would take you to create the images or if you have any additional questions. Thank you!

Last edited by munsie; 02-01-2005 at 10:42 PM..
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Old 05-01-2005, 11:30 AM   #2
munsie
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This job has been filled. Thank you for your replies.
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