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#1 |
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Registered User
Join Date: Dec 2004
Posts: 48
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Texture seams
im getting really close to finishing my new character. now ive just got to get rid of the seams.
i know i can use maya to paint in 3d to blend and even color the texture. i also know that it makes a new texture file with these changes assumably. but i dont know how exactly to do it. i try to paint on my surface with the tool and it says some objects may not have the proper texture assigned ( or something like that). any help? |
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#2 |
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Casus Belli
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Make a selection across an area of the texture that is similar to both seams, and copy that 50/50 to both of them.
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Dance into the fire - A fatal kiss is all we need |
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#3 |
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Tuna between the sharks
Join Date: Mar 2004
Location: Netherlands
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You can let the ends that come together overlap. Then make an alpha map to blend them together.
Never tried myself. But i read this option in 3D world. Greets
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