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Old 10-02-2005, 04:39 AM   #1
Hansanter
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Polished, Reflective showroom floor ?

Hi All, I'm new here!
I've seen in many renders that folks have made of cars and so on where the object in question is sitting on a sorta whitish, polished, semi-reflective showroom or studio floor. Can someone please give me a super quick tutorial or rundown on how to create such a setup, I think it's mainly the floor material I need help with? I wanna make a basic studio scene that I could merge into my current and future scenes so that I can make nice, consistent renders.
Many Thanks
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Old 10-02-2005, 05:47 AM   #2
Brent
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if your using Max....then you use a raytraced material...
it has the reflection settings on it.
basically black to white....black being no reflection...and white being full reflection.
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Old 12-02-2005, 08:44 AM   #3
Hansanter
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Apologies, I should have said I'm using 3DS 5. So a raytraced material has a facility to set the black/white ? OK, I'll go and look for this in max. Many Thanks.

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