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#1 |
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Registered User
Join Date: Feb 2005
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How to model a map?
I need to make a virtual tour thruogh a map, already some friends gave me a map made in Arc View and I imported it into 3dMax 6. I wanted to put a camera and make the tour and then import that movie into Flash or Director. But the map is so difficult to handle in 3DMax, and a lot of detail gets lost, and it doesnīt have a sky or anything nice, its basically a ground modeled in 3d. So I want to add some details into it in order to get paid, and I think it is better to re-model the map. I have a jpeg of it to use for the top view as a reference. I tried making a plane, with a lot of divisions, and tried to make cuts where the ground is supposed to be at a lower level and then move the polygons in that area down a bit. This seems that it is going to be very long and donīt know how good it will look in the end.
I want to ask for some help on how to do this, if anyone has made a map in 3DMax6 maybe that could give me a hint on how to do this in a better way. This is how it is looking so far: ![]() This is the jpeg I have as a reference: Thanks, I will apreciate any help. |
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#2 |
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Registered User
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you can use spline to model the terain curbure by altitude
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