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Old 23-02-2005, 01:40 PM   #1
loic13
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Exclamation envelope not aligned on bone

Hi !!

I've created a mesh and rigged it. After having applied the skin modifier on the mesh, i tried to edit the envelopes. but the different envelopes are not aligned with the corresponding bones.
(see attached file)

Does anyone have an idea of what i've done wrong.
Thanks a lot.
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Old 23-02-2005, 11:45 PM   #2
loic13
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SOLVED !!!
just for information :
I've deleted the skin and meshmooth modifiers, converted the poly to editable mesh, and back to editable poly. I've applied the skin modifier, and it works
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