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#1 |
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Disco Bandit
Join Date: Sep 2004
Location: California
Posts: 138
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Hi. This is the first step in my quest to learn how to model and not just fake it with pretty renders and plugins. This also happens to be my third or fourth hand, but first time trying for this level of realism, and my first hand in maya. any comments or crits are welcome (the thumb has not been touched since it was extruded, no need to comment on that). after i get the pinky to my liking i'm going to duplicate and tweak for the other fingers. one specific question i have is about finger nails. specifically, how? i've tried twice now just cutting out the shape of it and pulling verts underneath and around, but things get messy, especially with the extra detail i need to add to get the crease i want after smoothing. thanks a lot for any help, i appreciate it.
-loren |
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#2 |
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Registered User
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not a bad start good overall layout keep it up and post the finished hand get some frinkles and give it a litte more depth.Thse images might help you not to sure where they came but they are def good ref I would love to give proper credit to the people that did them but as i was given them to in my begining stages by someone. Hope they can help try doing it the way that the firts pictur show and the extract it from the surface so that any deatial around the fingernail does not interupt its surface and just pull those verts till you have the coorect look you are going for.Good luck
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http://www.scottdenton3d.com sleep is for when you die so i will be seeing you slackers wide eyed tell then. Last edited by Luciddream79; 22-03-2005 at 10:13 AM.. |
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#3 |
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Disco Bandit
Join Date: Sep 2004
Location: California
Posts: 138
Thanks: 0
Thanked 0 Times in 0 Posts
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cool cool
hey, thanks a lot for the reply, and the pics. i appreciate the help. i'll keep workin' on it, i've obviously got a ways to go, but i'm pretty happy with how things are shaping up, thanks again for takin' the time.
-loren |
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