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#1 |
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Join Date: Jan 2005
Location: Houston Texas
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Material ptoblem
Alright all im trying to do is move a material from my material editor to the displace spot in my modifier list. In theory, you can just drag it over to the image slot in the displace modifier. I must be doing something wrong. Please someone help me with this simple question.
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#2 |
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Join Date: Feb 2005
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I assume you are talking about 3dsmax. If so, first, the displace has two "spots", a bitmap and map. Repeat...map. You can drag and drop maps but not shaders. If you are taking it from the bin, that includes a shader. Go to the maps section of the shader, and you should be able to drag and drop any of the maps listed. By default, max uses a "standard" shader. You can also just click on the "map" button on the displace modifier and you see the only options to you. Hope this helps.
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#3 |
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thats it....I knew i was forgetting something. Thanks man!
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