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#31 |
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Registered User
Join Date: Mar 2004
Location: The Netherlands
Posts: 14
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Okay, they actually exist, toasters where you can put in 4 slices of bread. I thought some of you were just really creative.
How about the person who desided to add alcohol to drinks!!! |
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#32 | |
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Uni Student
Join Date: Mar 2005
Posts: 103
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Quote:
Thanks for the advice. As I said in my post I was going to add some more things but I had some more pressing uni work to deal with. Thinking of it now, I probably should have just saved it and then come back later and used up my final 10 minutes. Oh well, live and learn. Cheers mate CB |
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#33 |
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Registered User
Join Date: May 2004
Location: england
Posts: 61
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thisi is scary. i was just making some toast before i logged on and i thought to myself "a toaster would be a good speed modelling challenge".doo do doo do
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#34 |
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Registered User
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w00t, great subject and some great work already, i might give this a go tonight.
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#35 | |
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Registered User
Join Date: Nov 2004
Posts: 14
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Quote:
Anyway, I hope to be able to enter this week. I've just got my hands on solidworks so I might try an 'anatomically correct' toaster. |
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#36 |
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Registered User
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well took me 45 minutes of modelling with 3dsmax6 und 15min texturing
greetz cRaSh
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Der M0nd ist voll und ich hab auch schon was getrunken! |
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#37 |
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Registered User
Join Date: Feb 2005
Location: Texas
Posts: 1,360
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Enrty #1
Toastmaster model 1-A-1 automatic pop-up toaster
The first automatic pop-up toaster manufactured for use in the home. This single slice unit has two control levers, one to push down to wind the spring that operates the clockwork mechanism, the other lowers the bread and starts the current. In addition, there is a spring-loaded stop below the right lever to set the shade of darkness. Produced from June 1926 to August 1930 by Waters-Genter Co. Minneapolis, U.S.A. 110 Volts 600 Watts info is on the pic. ![]()
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"Just happy to be anywhere. " |
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#38 |
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Modo user
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Here is my first post for this week...
Modeling: 35 - 40 min Rendering: 47min Texturing: 5 min Soft: Rhino, Max, Maxwell ------------------------------- |
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#39 |
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Registered User
Join Date: Feb 2005
Location: Texas
Posts: 1,360
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vladoportos
nice one. excellant detail.
__________________
"Just happy to be anywhere. " |
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#40 |
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Modo user
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Fastrak: i just wanna to say the same of your model
) realy good |
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#41 |
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Back after 6 years
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hello every1... im new here
I saw these challenges and i thought it would be a good idea to get back on my 3d again please allow me to do a quick introduction: Im Inspired, and most of the time I am here around the forums to help people out with constructive critism (also known by 'spam' by some people.. ) and i am 19 years old. As you can see, I am from the netherlands!well, this weeks subject looks like a good idea for me to get started... I hope i can find some free time, and try to come up with something! anyway, lets get to modeling... oh, vlad... d*mn... THATS NICE! 3DMadness!!!
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- Be Inspired - projects: - 1.) PROJECT M: Practising Lighting and Texturing Speed Modeling Contests: honorable mentions: Week 20 / Week 29 / Week 32 / Week 33 / Week 34 / Week 38 / Week 39 / Week 41 Runner Ups: None yet, i don't like running up... ![]() Wins: Week 29 / Week 30 / Week 37 |
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#42 |
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Modo user
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Inspired: thanx
m8, why introducing ? you are quite famous here, arent you ? |
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#43 | |
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Registered User
Join Date: Feb 2005
Location: Texas
Posts: 1,360
Thanks: 0
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Quote:
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__________________
"Just happy to be anywhere. " |
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#44 |
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Modo user
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Hahhaha
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#45 |
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Back after 6 years
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hehe, sorry vlad... i felt i was away for so long from these challenges thats why... but i think im quite back now...
hope i can get all my ideas out of my head, and render them out ![]() lets roll people ![]()
__________________
- Be Inspired - projects: - 1.) PROJECT M: Practising Lighting and Texturing Speed Modeling Contests: honorable mentions: Week 20 / Week 29 / Week 32 / Week 33 / Week 34 / Week 38 / Week 39 / Week 41 Runner Ups: None yet, i don't like running up... ![]() Wins: Week 29 / Week 30 / Week 37 |
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