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Old 11-04-2005, 12:45 AM   #1
Quaver
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Creating a Force Field

Im not sure if this is the right place to post this but in want to create a force field in 3ds max 7 like the one in the picture below, ive tried many different things but the closest ive got is by applying a Dreamscape:SeaSurface to it. Basically i want the edges to be white fading to 0 opacity, thanks for you help.

http://i.animeart.com/j/a/guyver/6/57.jpg

Last edited by Quaver; 11-04-2005 at 12:49 AM..
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Old 11-04-2005, 02:13 PM   #2
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Can't see the image, also when i copy paste it in the browser adress bar.

Do you mind attaching it, so we can see what you mean?
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Old 11-04-2005, 06:15 PM   #3
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anime art.com? wtf?
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Old 11-04-2005, 09:43 PM   #4
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hmm, dont understand why it didnt work, heres the pic. Also whats the tags for images, [img] didnt work.
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Old 11-04-2005, 10:30 PM   #5
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Force field

Hi Quaver
It is very easy to make a force field look alike: i tried making one and all you have to do is: start with a normal material... then select the button beside the Diffuse color and chose *Falloff* material then you can set the color and maybe add noise... after that you just copy the falloff material - or just pick a new one and put it to the *Opacity* button OK!... and it is a good idea to set *Self-Illumination* to 100% then just play around withe the settings!

hope that was any help?...
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Old 11-04-2005, 11:53 PM   #6
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thanks alot, great result
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Old 12-04-2005, 04:14 AM   #7
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Quote:
Originally Posted by Quaver
thanks alot, great result
No problem! any time...

AND wasn´t it easy?...
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Old 12-04-2005, 06:16 PM   #8
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Great ideea Bardur.. I was going to suggest something of the sort.
Note for Quaver: make sure you either use raytrace shadows, or disable shadow casting for the force field, or anything that will be inside it will not be illuminated.
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Old 14-04-2005, 06:11 PM   #9
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Would you use this same method if you wanted to achieve an effect similar to the Phantom's in Final Fantasy Spirit's Within?
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Old 14-04-2005, 10:28 PM   #10
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Quote:
Originally Posted by dowerchin
Would you use this same method if you wanted to achieve an effect similar to the Phantom's in Final Fantasy Spirit's Within?
Yeah, fallof can be used for that and maybe some self-illumination on it to let it glow inside.
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Old 19-04-2005, 06:55 AM   #11
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falloff was the best thing that ever happened to textures
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