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Old 12-05-2005, 02:42 AM   #1
m4d3
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just an ugly creature (devil/demon)

Some Update:


Last edited by m4d3; 22-09-2006 at 12:30 AM..
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Old 12-05-2005, 02:47 AM   #2
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hope it works now, concept:
http://m4d3.freeprohost.com/concept.jpg
and wire:
http://m4d3.freeprohost.com/wire.JPG
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Old 12-05-2005, 09:28 AM   #3
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looking really good... keep posting
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Old 12-05-2005, 10:05 AM   #4
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for real man, dude looks dope. i think u should give him a long soul patch, goatee type thing. keep it up!
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Old 12-05-2005, 06:03 PM   #5
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here's a little update, not much though...
used lighttracer for it, i think hes becoming a devil with two big horns and a goatee ^^ if i get it done right (have shag hair but nor much expierience)
texturing will follow in the next days, when the mesh is finished, perhaps i'll also model a body for him but not sure (as i said, im bad at organic modeling/never tried it much)

here's the pic:
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Old 12-05-2005, 09:32 PM   #6
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Nice character, i wish i could draw like that. Would make my modeling a lot more easy.

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Originally Posted by m4d3
(as i said, im bad at organic modeling/never tried it much)
Looks to me that you do a very good job then . Keep the pics commin.
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Old 13-05-2005, 12:04 AM   #7
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Very Nice... How do u add wrinkles plz as i always have trouble (in my like total of 4 attempts)
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Old 13-05-2005, 12:26 AM   #8
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thx all! try to update tomorrow

hilm, there are different methods, cause i work by cloning edges like in the jean d'arc tutorial i simply clone the edges there i want wrinkles and pull them outwards, the same can be made in a finished model by chamfering one or two times and also pulling out the vertexes. look at the wireframe, there is a small band of polys for the wrinkles (i could post a close up if you want to). hope this helps, excuse my english i'm from germany
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Old 13-05-2005, 12:45 AM   #9
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its pretty good but i have a crit... i think the wrinkles are too "sharp" soften them up a bit, the relax modifier would help i think.
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Old 13-05-2005, 03:03 PM   #10
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nice modeling! waiting for more updates ..keep it up
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Old 13-05-2005, 09:24 PM   #11
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This looks promising, mesh seems very clean so far, good work...






stylus...
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Old 13-05-2005, 09:39 PM   #12
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Thumbs up nice

Hello m4d3
I didnt know that you are a master in this business I like what you did here, and am even learning from you, I wish I could do such a clean model! good work.
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Old 14-05-2005, 04:59 AM   #13
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hmm is not so clean as it seems, have some probs right now, will go on with work tomorrow after having a lazy day today
thx @ all for crits and comments
ill smooth the wrinkles a bit
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Old 19-05-2005, 02:59 AM   #14
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heres a little update, havent done much last days, was busy with another project, but just wanted to show it, think hes gettin lot more spikes in contrast to the smooth surfaces, im already working at the horns too

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Old 19-05-2005, 07:19 PM   #15
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wire ?
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