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#1 |
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3d monkey
Join Date: Sep 2002
Location: UK
Posts: 1,611
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speed modelling challenge - week 46 - hand tool
The rules are simple
1, Each week we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modelling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive. How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief will be removed and the poster disqualified 2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries.Entries using models which are not original will be removed and the poster disqualified 3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified 4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containg the required information will be removed and the poster disqualified. 5, Post only one image submission per entry which must be no larger than 800x600 pixels in either landscape or portrait format with a file size of no more than 100k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images Files. larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified 6, time spent on rendering or texturing or building a scene in which to display your model is not included in the alocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizeable. These rules apply to everybody taking part there will be NO exceptions this weeks challenge time limit - 60 minutes deadline - 22.00 G.M.T. Wednesday 18th May 2005 subject - hand tool this can be anything from a screwdiver to something a lot more complex. The only stipulation is that it must not be a power tool. An hour gives the experienced modellers plenty of time to produce something special whilst allowing ample time for the less experienced to create a nice entry Andy & Black No starter from me this week - I didn't have time so I'll try and post one later on in the week |
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#2 |
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Modo user
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Huu hand tool that s look interesting ... thanx Andy
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#3 |
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I`m Just Simple man
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And now, how you gona doo this organic :P
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#4 |
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weird girl
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Andy,
sorry for the stupid question, but does the hand tool apply to tackers, and some other office tools like this too?
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Mimi 3D My deviant space: http://mimi01.deviantart.com If builders built buildings the way programmers wrote programs, then the first woodpecker that came along would destroy civilization. =Weinberg's Second Law= |
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#5 |
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The Undead
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Oh this one could be very interesting
Easy enough for a beginer, but can be made complex for experts. So no excuses for not doing one this week
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Well after being away for a couple of years, I'm BACK! "We are the music makers and we are the dreamers of dreams." ------------------------------------------------------ |
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#6 |
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THE Mad Moderator
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An open ended challenge... hmm... this could get messy!
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Born in hearts... and etched in cold... the swingsets pay... the playground's toll... If you can't read this... then my plan is working! Now stop reading this and go model something! Soon the world of 3D will belong to me! Follow me on Twitter @McFlyGold |
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#7 |
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3d monkey
Join Date: Sep 2002
Location: UK
Posts: 1,611
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hand tool = things like hammers, wrenches, screwdrivers, drills, planes etc etc. Not office equipment such as staplers
Andy |
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#8 |
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Registered User
Join Date: Feb 2005
Location: Texas
Posts: 1,360
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Excellant! don't know which one(s) to do..yet.....but excellant topic.
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"Just happy to be anywhere. " |
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#9 |
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Gone away grateful
Join Date: Apr 2005
Posts: 1,051
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Thisīll be interesting!
Note to self: participating at the last day doesnīt work |
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#10 |
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I`m Just Simple man
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OK i`m first or what. This is hand harvesting tool. Very simple but i have not time now. Tomorow i hope to make more complikated tool.Modeling: 12min. Software: Max 6.0
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#11 |
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Gone away grateful
Join Date: Apr 2005
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And hay! I made a screwdriver!
![]() took me exactly 20 minutes and 10 seconds to model it.. and about 10 minutes to make the scene and texture it (this very wonderful texturework of mine) usind 3DSMax 6.0 |
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#12 |
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Professional Noob
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cool !! man's toys!!!!!!! awsome topic! i think i'm going to try to model lots of entries this week!
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Viva Mexico!
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#13 |
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Rotten Degenerate
Join Date: Nov 2004
Location: Montreal, Canada
Posts: 86
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Adamos
Nice job for a 12 min run =)
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"I reject reality and substitute my own" Adam Savage My web page http://www.freewebs.com/kaze_sr/index.htm |
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#14 |
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WIREFRAME
Join Date: Aug 2003
Location: EL SALVADOR
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this one is NOT an entry but "cough cough" you can use it for the home in 3d total if you like it
hehehe made it in max
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FANTASY ITS THE REALITY OF THE DREAMS |
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#15 |
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Professional Noob
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nice render Despistado, is that Vray?? if it is can you share the settings for that material??
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Viva Mexico!
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