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Polygons stretching when moving (3ds max 7)
Ive modeled a character and rigged him. But when i turn his head for example the head stretches and becomes distorted. Im not getting polygons stuck in place as all vertices are enveloped its stretching. Ive attached a pic below which i think explains it better than i ever could. how do i fix this?
Last edited by DJ Sack; 14-05-2005 at 11:43 PM.. |
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