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Old 23-05-2005, 11:12 PM   #1
Donkey_Puncher
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texturing planes

hello,

i made a plane in 3ds max 7, then curved it to make into a awning. i have the texture already assigned. the problem is it's only one sided. the other side is a "no draw" type. i need to see the top and bottom with the texture i want. i am exporting the model into counter strike source. the model makes it but the texture screws up(working on that), and the object i only one sided.

Last edited by Donkey_Puncher; 23-05-2005 at 11:28 PM..
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Old 24-05-2005, 04:21 AM   #2
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Hit M for your material editor, and click your material. In the shader basic parameters check 2-Sided opition.
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Old 24-05-2005, 10:40 PM   #3
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i tired that. i finally got the model to load into the Hammer editor with the texture, but the tex doesnt tile like i told it to in 3dsm 7. ie the tex tiled 4x side by side instead of the hammer view which is 1x and stretched. also the bottom of the awnings are still transparent.
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