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Old 31-05-2005, 11:06 PM   #1
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some problems with eyes when rigging...

Hi! I'm MAX 6 user and I have a problem.

I have a character that i have rigged. And when I move charachter eyes they offcourse doesen't move cause they are different object. So the problem is that how I can attach the eyes to the body in a way that the eyes are still movable? Sorry my poor english.
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Old 31-05-2005, 11:36 PM   #2
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U could "Link" the eyes to the head bone, when ur model's head turns, the eyes follow too.

(Select and Link is beside the Redo button)
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Old 31-05-2005, 11:43 PM   #3
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AH! So easy! THANKS A LOT!
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Old 03-06-2005, 11:37 PM   #4
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And also, when the rest of the body remains still, if you want your eyes to follow a particular object, then you should use the 'Look At constraint' to make the eyes follow the object.
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