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#1 |
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eh?
Join Date: Aug 2003
Location: Finland
Posts: 207
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some problems with eyes when rigging...
Hi! I'm MAX 6 user and I have a problem.
I have a character that i have rigged. And when I move charachter eyes they offcourse doesen't move cause they are different object. So the problem is that how I can attach the eyes to the body in a way that the eyes are still movable? Sorry my poor english. ![]()
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Finished Projects ◘ Opel Manta WIP ◘ Porsche 356 concept ◘ city scene ◘ female deamon (on hold) |
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#2 |
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Registered User
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U could "Link" the eyes to the head bone, when ur model's head turns, the eyes follow too.
(Select and Link is beside the Redo button) |
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#3 |
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eh?
Join Date: Aug 2003
Location: Finland
Posts: 207
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AH! So easy! THANKS A LOT!
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Finished Projects ◘ Opel Manta WIP ◘ Porsche 356 concept ◘ city scene ◘ female deamon (on hold) |
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#4 |
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Registered User
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And also, when the rest of the body remains still, if you want your eyes to follow a particular object, then you should use the 'Look At constraint' to make the eyes follow the object.
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