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#1 |
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Registered User
Join Date: Apr 2005
Posts: 16
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pvc and rubber shader
Hiya fellow max users
I have made two models in max 7 for my showreel one a midget wrestler and a super hero. for their costumes I want to give their boots and have a rubber effect like a car tyre. For my midegt wrestler i want his mask to be shiny lik pvc but I'm a novice to using shaders in max. If anyone can help me get these effects i'd really appreciate it! NIM |
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#2 |
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Professional Noob
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here you can get the rubber mat, as this material has been asked for before
http://forums.3dtotal.com/showthread...ghlight=rubber
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Viva Mexico!
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#3 |
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Registered User
Join Date: Apr 2005
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when I open the file its just a microsoft access table shortcut could you post it again?
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#4 |
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Not From Earth
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You have to put the file in the 3ds max folder under your material (mat) directory.
And open it in the material editor(in 3ds max). choose a free material slot and click on get new material a new window willappear there you click on open en search the file where you have put the rubber.mat.. and then you can use the rubber material. I`m on my work now. but when i get home i will show you some images how to do it.. hope this helps. Greetz, Novak
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Live From Day To Day! If You Live Tomorrow! You Will Die Today! Novak || XBox360 ID || Novak3D Last edited by Novak; 16-06-2005 at 04:55 PM.. |
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#5 |
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Registered User
Join Date: Apr 2005
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I'd really appreciate it if you get the opportunity to post images, i'll understand better thanks
NIM |
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#6 |
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Not From Earth
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Ok, i will post them.... have a little patience..
Greetz, Novak
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Live From Day To Day! If You Live Tomorrow! You Will Die Today! Novak || XBox360 ID || Novak3D |
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#7 |
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Not From Earth
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OK.
01. Download The Tire Rubber.zip to your desktop. 02. Extract it. 03. Copy or cut the tire rubber.mat (in the extracted folder.) and paste it in the matlibs directory found in the 3ds max directory (folder) Example: c:\3dsmax\matlibs. 04. Open 3ds max, when 3ds max is loaded, open your tire scene if you want. Ok now it comes... 05. Open the material editor by pressing M. The material editor will appear. 06. Assign a free material slot. PicA_01-A. Then click on get material.PicA_01-B A new window will appear (Material\Map Browser.) PicB_02-A. 07. Click on MTL Library in browse From. PicB_02-B Then click on open in file PicC_01-A. A new window will appear with different .mat files (If you put the tire rubber.mat in the right place ((MATLIBS)) what i told you in the beginning, then you will see the Tire Rubber.mat. dubbel click it) 08. And there you are... dubbel click on Rubber Tire (Blend). 09. And it will appear in the free material slot you have assignd in the beginning. and then you can assign it to your tire in the scene. Hope this helps... ![]()
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Live From Day To Day! If You Live Tomorrow! You Will Die Today! Novak || XBox360 ID || Novak3D |
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#8 |
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Not From Earth
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Did this help you nimble?? hope it is...
Greetz, Novak
__________________
Live From Day To Day! If You Live Tomorrow! You Will Die Today! Novak || XBox360 ID || Novak3D |
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