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#1 |
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Registered User
Join Date: Jun 2005
Posts: 6
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what i'm trying to is to get an arrow to follow a path which i can do.
But what i need help in is getting the arrow to bend to the path, so if the path went up and down the arrow would bend up and down when it reached that section. any help thnks |
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#2 |
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Registered User
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I use PathDeform (WSM) modifier (animate "Percent") for the arrow "stick", for the arrow head, I used Attachment Constraint (Animation > Constraints > Attachment Constraint) if u don't want to change the arrow head shape.
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#3 |
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Registered User
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The spline will always be the path.
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#4 |
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Registered User
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For this one, the whole arrow are 1 object, use PathDeform (WSM) only, so the arrow head change shape a little bit.
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#5 |
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Used Register
Join Date: Jun 2005
Location: Dresden (Germany)
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Hi, I tried to bind a camera on a path. It works, but the problem is, that the camera only move the way but doesn't rotate with the direction of the path. Can anybody help. (I use 3dsmax)
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#6 |
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Registered User
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Hi, take a look the motion panel > Path Parameters rollout > Under Path Options group, check "Follow".
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#7 |
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Registered User
Join Date: Jun 2005
Location: Savannah Geogia (only for School)
Posts: 5
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Any one Know how to get the Keyframe bar to pop up on 3d max 7?
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