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Old 19-06-2005, 03:49 AM   #1
Destroythenseek
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Representing an Object

I have a ship, it seems to be about 30k...only, I want to make a scene of about 10 of them.

...Is there any way (maybe reactor? dont know how to use them) that I can represent that ship some way, for when I animate it..?
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Old 19-06-2005, 07:43 AM   #2
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Do you mean to display it so it doesn't slow down your computer? Right click on the ship, go to Properties and there is a box called "Display as box"...check that and the ship will be shown as just its bounding box.
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Old 20-06-2005, 12:01 PM   #3
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Yeah, "Display as Box" could save ur time while loading model at viewport.

Maybe u could take a look Crowd-animation system at Character Studio at 3ds Max, u can even make hundreds or thousand of ships, but u don't really have to animate them one by one, just let the "command center" (Crowd System) controls the ships.

Next time don't forget to tell us what software u are using ok?
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