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Old 30-06-2005, 04:07 AM   #1
Andy_k-3DT
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speed modelling challenge - week 53 - puzzle

The rules are simple

1, Each week we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modelling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief will be removed and the poster disqualified

2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries.Entries using models which are not original will be removed and the poster disqualified

3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified

4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containg the required information will be removed and the poster disqualified.

5, Post only one image submission per entry which must be no larger than 800x600 pixels in either landscape or portrait format with a file size of no more than 100k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images Files. larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified


6, time spent on rendering or texturing or building a scene in which to display your model is not included in the alocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizeable.

These rules apply to everybody taking part there will be NO exceptions

this weeks challenge:

Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 6th July 2005
Subject - Puzzle

any form of puzzle, Rubiks cubes, mazes, 3 Dimensional crossword puzzles etc etc get creating.



No starter from me - I believe Black is going to post one soon
Andy

Well here it goes then;
(Sorry guys... it is going to be a lame excuse... but I thought I had edited the post and uploaded the image long back. Got my hands sort of full at the moment.)
This is a Burr Puzzle that I refferenced from ThisLink

Black

Modeled in MaYA via SubD's: Less than 60 minutes
Rendered in MaYA:less than 30 minutes
Textured in MaYA and PShop:More than 45 minutes

Last edited by Black-3DT; 30-06-2005 at 06:50 AM.. Reason: To add in a Starterrr :)
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Old 30-06-2005, 05:15 AM   #2
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Just a quick entry so you guys know I'm still alive (and so I can get the first entry in :P), I really want to get back into these challenges so expect more from me this week.

This entry is an old (possibly ancient) puzzle game in which you must get the dark mahogany block out of the puzzle space by moving the other blocks out of its way. The blocks can only be moved along their own axis though, play it here, (mine is level five)

Last edited by escaped_monkey; 30-06-2005 at 05:24 AM..
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Old 30-06-2005, 05:25 AM   #3
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nice puzzle....wasn't quite first..but here it is anyway...
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Old 30-06-2005, 06:57 AM   #4
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This is fantastic...
first two posts are both entry posts

(Before you go around pointing fingers to accuse me of breaking the chain... hey I just uploaded the starter! )

I would like to state a tip that you would possibly like to watch out for...
In the modeling process, do not go for things that look like a puzzle, but try to spare the extra time to prepare them such as to fit into each other in the manner the puzzle was meant to be.
I know this is makes it harder, but it shall be a reason that some might not make it to the lists.
As I said... just a tip.

Good Luck everyone.

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Old 30-06-2005, 08:44 AM   #5
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Here is my second one so far...don't know how many i'll do..but here it is.
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Old 30-06-2005, 09:53 AM   #6
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge week 38 ''triped'' Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge week 52 ''It's our birthday'' 
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I think my head its gonna blow after this Puzzle!
But i did it !

modelling : 60 min
textures: 5 min
rendering: 1min

created using: 3Ds Max 7,5 (final Toon) & Photoshop.
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Old 30-06-2005, 10:18 AM   #7
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Well here is my shot at it. I could only solve two sides of this thing, so I wondered what it would look like done. Also why does the render always get choppy when I put it in photoshop. I used 20 by 20 boxes because I did not feel like chamfering those curved edges on a rubiks cube, should i delete because wire is not legiable.

Last edited by CAC; 02-07-2005 at 04:43 AM..
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Old 30-06-2005, 11:10 AM   #8
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Modellin 15 mins
Texturin 5 mins
Render 10 mins

Comments : It would get boring after the 1st time you beat the puzzle lol. S is start F is finish.


Thank you for participating.

Your entry was very impressive; but was removed from not being aplicable to the below rule:

"4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containg the required information will be removed and the poster disqualified."

Your image has been removed.

Black-3DT

Last edited by Black-3DT; 09-07-2005 at 08:46 AM..
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Old 30-06-2005, 11:47 AM   #9
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Perfect Topic.
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Old 30-06-2005, 11:53 AM   #10
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simply puzzle

it messed me on photoshop,cutting parts of pic of shape rendered in 3dmax.i used tatoo font to get the shape.
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Old 30-06-2005, 01:07 PM   #11
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count me in
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Old 30-06-2005, 02:04 PM   #12
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Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation 
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Ddoooohhhhhh!!!!!!!!!!!!!!1

Now I know how Firefly feels........... thanks subcrocodile...


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Old 30-06-2005, 03:36 PM   #13
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Digital Painting - Gold: Winner of a speed painting challenge! - Issue reason: Winner of a speed painting challenge! Digital Painting - Gold: Winner of a speed painting challenge! - Issue reason: Winner of a speed painting challenge! Digital Painting - Silver: 2nd place in a speed painting challenge! - Issue reason: 2nd place in speed painting challenge Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 7
Talking

subcrocodile, diabolos:
heh.. 3 times same idea. made mine a few hours ago.. but then the render took so long and i had to take a nap, else I could have posted earlier. Well.. now its done and I post anyway.
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Last edited by tokai; 05-07-2005 at 02:57 PM.. Reason: edit1: cropped 8 pixel, edit2: bah.. reuploaded wrong pic... black, I curse u for this! :)
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Old 30-06-2005, 05:03 PM   #14
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Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge!''Continuum Tranfunctioner challenge'' Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! 
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Great topic!! And great models so far. Just waiting for some spare time...
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Old 30-06-2005, 05:28 PM   #15
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Digital Painting - Gold: Winner of a speed painting challenge! - Issue reason: Winner of a speed painting challenge! Digital Painting - Gold: Winner of a speed painting challenge! - Issue reason: Winner of a speed painting challenge! Digital Painting - Silver: 2nd place in a speed painting challenge! - Issue reason: 2nd place in speed painting challenge Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 7
little bit offtopic

1. I noticed that on frontpage (3dtotal.com) the new speedchallenge is announced. But it shows footwear and also links to footwear. First I thought I got a old page out of the cache. It should link to this on, no?

2. Usually I write "3dtotal.com speedchallenge" on my entry pics. Is that correct or should I better write "forums.3dtotal.com speedchallenge"? This little confuses and concerns me.

regards,
tokai
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