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Old 05-07-2005, 10:12 AM   #16
MaggieQue
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Some steps:

1. Link Carrier to Dummy.

2. Select Dummy > Animation Menu> Constraints > Path Constraint> Click ur spline path. Now the chariot moves along the path.

3. Input curvelength $Helix01 at MaxScript Mini Listener, then press enter. This is the value of the spline length. I call it CurveLength. (Helix01 is my spline that is used as a path, if ur path is called spline01, then use $spline01)

4. Wire Wheel01 Y rotation to Dummy Position > Path Constraint > Percent.

5. Input degtorad(-Percent*CurveLength) at Wheel01. 2305.68 is my CurveLength.

Last edited by MaggieQue-3DT; 05-07-2005 at 10:22 AM..
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Old 05-07-2005, 10:20 AM   #17
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Here's a screenshot. The dummy has to be placed between the 2 wheels, and it's pivot point is exactly "on the ground".

Maybe u could try

CurveLength*degtorad(-Percent)

It gives the same result too.

Last edited by MaggieQue-3DT; 05-07-2005 at 02:26 PM..
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Old 05-07-2005, 07:18 PM   #18
usuarioeco
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Tanx again!!!!

OK Maggie, iŽll try and then i return with a feedback to you, ok?
Tanx again, and again, sorry for my ugly english!
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Old 05-07-2005, 07:51 PM   #19
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Ur English is quite beautiful. Don't worry. I speak broken English too. Luv Luv kissy kissy.
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Old 06-07-2005, 05:03 AM   #20
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wow, you muss summit this to the tutorial section Maggie =)
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