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Old 07-07-2005, 03:43 AM   #1
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speed modelling challenge - week 54 - hand

The rules are simple

1, Each week we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modelling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief will be removed and the poster disqualified

2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries.Entries using models which are not original will be removed and the poster disqualified

3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified

4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containg the required information will be removed and the poster disqualified.

5, Post only one image submission per entry which must be no larger than 800x600 pixels in either landscape or portrait format with a file size of no more than 100k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images Files. larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified


6, time spent on rendering or texturing or building a scene in which to display your model is not included in the alocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizeable.

These rules apply to everybody taking part there will be NO exceptions

this weeks challenge:

Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 13th July 2005
Subject - Hand

OK. we have a slightly more organic subject this week. Your model can be a hand, either human or fantasy as long as it has at least three "fingers" including and an opposing "thumb".

If you want to model a glove, then that is fine as well

Andy
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Old 07-07-2005, 03:56 AM   #2
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very interesting subject. guess we'll not see as many models as with last challenge, but a lot good ones. :-)
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Old 07-07-2005, 04:27 AM   #3
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oh poo...the one thing im not good at...limbs
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Old 07-07-2005, 04:49 AM   #4
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Wow. That is one interesting topic.
I have a good feeling about this, but I am not sure if I am going to join in on the action.
I am looking forward to some grate models. Can't wait...
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Old 07-07-2005, 05:00 AM   #5
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This should be a fun one to try. Is it ok to rig and skin it after it's modeled for different poses or are you looking for it to just be modeled how it will appear?

Délé
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Old 07-07-2005, 05:02 AM   #6
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This is my first time to attend this challenge and I am very exciting!!!
I try to done the topic tonight because I have to programme for a hospital now.
I am too impatient to wait!!! Come on!!
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Old 07-07-2005, 05:42 AM   #7
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@_@ i'll try, but it won't be pretty....
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Old 07-07-2005, 05:47 AM   #8
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oh yeaaa!!! thats great subject!!! i love organic modeling.. its my favorite!
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Old 07-07-2005, 05:49 AM   #9
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Délé of course it's ok to rig your model, but that has to be done in the same 60 minutes, since that's still considered part of modelling. If you're running short on time, it would be better not to try. Better to spend your time adding details than start skinning but only get half of the vertex weights right.

liloi Welcome to the challenges!
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Old 07-07-2005, 05:53 AM   #10
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nice topic....i will try to model a powerful hand using my hand....
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Old 07-07-2005, 06:00 AM   #11
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Quote:
Originally Posted by Trimyr
Délé of course it's ok to rig your model, but that has to be done in the same 60 minutes
i'm not so sure about that, that might be considered the extra time for setting up a scene for rendering/texturing and i bet rigging could be in there too
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Old 07-07-2005, 06:55 AM   #12
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Quote:
Originally Posted by RideStowe
i'm not so sure about that, that might be considered the extra time for setting up a scene for rendering/texturing and i bet rigging could be in there too
During the Triped challenge, I had requested that same info. I was informed that the rigging could/would deform the mesh, so it would be part of the modeling time. I tried anyway..made it in time but the model suffered alot for it.
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Old 07-07-2005, 06:56 AM   #13
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Man Andy are you trying to give the organic guys all the fun. Well anyway I will try and guve this a shot, but mine will be an in-organic model.
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Old 07-07-2005, 07:33 AM   #14
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can anyone say robot arm?

edit: actually since i'm not good at in-organic, i'll be doing mine organically, since the whole point of these challenges is to like....challenge ourselves.
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Old 07-07-2005, 07:37 AM   #15
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Cool topic this week, thinking about participating

"Your model can be a hand, either human or fantasy as long as it has at least three "fingers" including and an opposing "thumb"."

So.. I can make something hand-ish? Yay!
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