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Old 08-07-2005, 12:20 AM   #61
HooDLuM
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Mr Majika, there isn't any see-through rubber lol. It's the rubber around the wrist I couldn't be bothered completing properly
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Old 08-07-2005, 01:09 AM   #62
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Quote:
Originally Posted by Maytridy
Sidaho, could you post a normal render so that we could get a good look at the model? I can't really see much from that top view wireframe .
See post #39
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Old 08-07-2005, 01:28 AM   #63
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Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation 
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Time: 45 min

Sniper: Welcome back - excellent entry! Is your texture a photo or a scan of a hand?

CAC: I like it!

D,
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Old 08-07-2005, 01:33 AM   #64
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Quote:
Originally Posted by Mr Majika
... Felt it was a bit heavy handed. (hehe - do u see what i did there?? he...alright it wasnt that funny )

Anyway, all that aside...heres my wire and shaded on one image.
For crying out load... you are living in a country that obligates you to comprehend English regularily.. please read the rules once more and figure out for yourself what is wrong this time.
You should be better with the language than I am!


I had enough people...
I always thought that it was unfair that peoples works were just disqualified, or removed after the competition was over. So I preffered to warn you and ACTUALLY help out.
But I do know better now. Every week we have more than enough fantastic entries that completely fit into the rules. I shall warn no one any further before the deadline.
So do your best to make sure it can not be mistaken.

Sidaho;
I am sorry to have you think I may have reffered to your entry...
It is a nice entry which I do not have doubts of... Thank you for participating our challange and contributing your talents.
I was reffering more to some contestants that come with an excuse of using some model as refference... but sort of forgetting to remodel them.
If a model WAS used only for refference it would be a very un-fair thing to not credit the original modeller that has donated his efforts to the internet community.
None the less thank you for the refference image. I am sure it might be great help/refference to others.


Black
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Old 08-07-2005, 01:49 AM   #65
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this stinks... i really wanna participate in this weeks challenge..but cant ... broke up with gf and moved out with friends...cant load 3dsm7 on their laptop Hopefully i will be able to get a new comp. within the next few weeks.... grrr...good models so far you guys...keep it up while im out of commission..
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Old 08-07-2005, 01:51 AM   #66
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Snipe: Really nice model and textures great work

Diabolos: Nice modeland really nice idea, I was thinking about that cause hellboy was on tv a couple days ago.
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Old 08-07-2005, 01:58 AM   #67
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sniper
very good concept and work,texturing is nice,blood should be more noised.also it ain't count on competition.
tokai
thank u for this tutorial.it will help.
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Old 08-07-2005, 02:01 AM   #68
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Im new to 3D so if my hand is rubbish will you give me some pointers??
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Old 08-07-2005, 02:29 AM   #69
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Sniper - Great model and textures. I love it.

CAC - Great terminator hand, I just recently made one of those in my manufacturing (metal) class, looks very similar, good job.

I'm gonna attempt this weeks challenge... I'm hoping to get back into the challenges.

Last edited by frost000; 08-07-2005 at 02:31 AM..
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Old 08-07-2005, 02:37 AM   #70
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Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Platinum Eye: Only 1 or 2 given out per year for posting the most incredible art ever seen! - Issue reason: DW5 The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War V and successfully finishing, well done soldier! Thumbs up!:  - Issue reason: DW5 The Sculpting Challenge - Gold: Winner of The Sculpting Challenge! - Issue reason:  
Total Awards: 8
Ah, I've been gone for the last couple of challenges.....I got a potential job offer for some contract commercial work, but they want an insane load of work from me to prove I'm up for it (a character model, fully textured, rigged and animated in less than 3 days?...that's insane I tell you, and I'm not even an animator!)

But I've been keeping an eye on things. Some really great entries over the last couple of weeks. I really wanted to get in on the Puzzel modeling, but time just did not allow it. I may get my "hand" in to this weeks challenge, since I've been speed modeling hands like crazy for this job the last couple weeks...I've gotten quite adept at getting a good organic like hand done in under 45 minutes.

Oh, love the hellboy hand Diabolos!
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Old 08-07-2005, 04:13 AM   #71
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! The Sculpting Challenge - Gold: Winner of The Sculpting Challenge! - Issue reason: Winner of the sculpting challenge The Sculpting Challenge - Gold: Winner of The Sculpting Challenge! - Issue reason: Winner of The Sculpting Challeng  #007: 'Pirates - Past, Present & Future Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! 
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I wish I had more time for details!

3dmax, the whole 60 min.
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Old 08-07-2005, 04:18 AM   #72
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hand

Here's my offering for this week

Modelling Time: 50:00
Texturing: 10:00
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Old 08-07-2005, 04:35 AM   #73
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Pedro Toledo and Major Tom, both excellent models, Major Tom I especially like the texturing, very nice. Do you work in 3D professionally? I'm hoping to move into 3D work eventually if I ever get good enough. Nice to meet a neighbour (almost - I'm from Coventry)
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Old 08-07-2005, 04:52 AM   #74
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Wow! Many nice ones so far!
Here is my first. Sorry about the poor render/presentation,
but I really wanted to go to bed, lol.

Last edited by Antievo; 08-07-2005 at 04:54 AM..
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Old 08-07-2005, 05:03 AM   #75
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Sidaho, can you give me a basic run down on your modelling technique. That is a very clean mesh, would love to know how it's done as If I tried it would be real messy!
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