>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > Help, Advice and Chat > Animation & Rigging Help
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 12-07-2005, 10:19 AM   #1
JDM3dee
Most besterest ever User
 
JDM3dee's Avatar
 
Join Date: Aug 2004
Posts: 208
Thanks: 0
Thanked 0 Times in 0 Posts
Rigging a bike chain?!? {max}

Ok... a quick (or not) question for you. This is something that i have been turning over im my mind and trying to work out how to do it and if its possible...

I have been wondering how you would go about rigging a bicycle chain, (some images are below so that you can get what i mean) for animation... It becomes eve more complex when you consider the tension put onto the chain by the rear deraileur and through both of the guide sprockets on the deraileur... Other things that puzzled me was, what if while animating this bike with its rigged gearing, what would happen to the chain if it went over a bump? It would vibrate up and down, but continue moving... Could this be simulated accuraely? Or at all?

Could such a system be set up so that if you animated turning cranks, the chain would move with it and in turn the rear cassette and rear wheel?

Hey, i dont even know if its possible to create a system for so complicated a rig as this but i think from everything i have learned so far that it probably is... if so could someone help me out with a possible solution, or simply their thoughts...

thanks everyone for you time...!

Btw, some reference images... hope they help!
__________________
FREE Sub-domain hosting up for grabs on my server, eMail me for details and what you're after...

eMail: gumbyisdabomb@gmail.com

Last edited by JDM3dee; 12-07-2005 at 10:22 AM..
JDM3dee is offline   Reply With Quote
Old 12-07-2005, 10:33 AM   #2
Mr. Bluesummers-3DT
Supplies Coordinator
 
Mr. Bluesummers-3DT's Avatar
 
Join Date: Oct 2004
Location: United States
Posts: 3,343
Thanks: 0
Thanked 11 Times in 8 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: The particles tutorial got plugged along the top bar. Thumbs up!:  - Issue reason: For doing a great job in helping out! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! 
Total Awards: 8
Quick Reply
My brain meats tell me that you would first need a spline. From there, everything else should fall into place. You could use the loop to create (shift + "I") each link in the chain along the spline. Then use that spline for a constraint to have each link "follow" the path in the animation. Use the 0-100% path slider to control how many rotations the links move, and the spline will keep it along the path the chain would normally follow.

Then for derailing, you could bend the 'path' spline to follow a new gear you would need, while for going over bumps you could just bend one part of the spline. You could have SO MUCH FUN with this project, oh my gosh...

Enjoy!
__________________
Be sure to check out my blog because there's tons of useful resources there:
Mr. Bluesummers-3DT is offline   Reply With Quote
Old 12-07-2005, 10:47 AM   #3
JDM3dee
Most besterest ever User
 
JDM3dee's Avatar
 
Join Date: Aug 2004
Posts: 208
Thanks: 0
Thanked 0 Times in 0 Posts
Hah ha! thanks for the quick reply!
yeah that sounds like a pretty good idea! i might have a play with that if i get time... thanks a bundle, i didn't even think of using splines... ill be sure to post a render and the max file of whatever i come up with...!
__________________
FREE Sub-domain hosting up for grabs on my server, eMail me for details and what you're after...

eMail: gumbyisdabomb@gmail.com
JDM3dee is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 07:21 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission