|
|||||
|
|
#1 |
|
Registered User
|
Seperate UVW'ed objects
I'm new to the forum so... Ello everyone!
I have a quick question. If you UVW and texture an object, can you attach it to another object while keeping the textures the same on both? eg, Texture and head and an ear seperatly and then attach them into one mesh. Cheers |
|
|
|
|
|
#2 |
|
Registered User
|
I really need help with this so if anyone knows please reply, thanks a lot.
|
|
|
|
|
|
#3 |
|
Not a zombie.
Join Date: Jan 2004
Location: P-town
Posts: 1,547
Thanks: 7
Thanked 32 Times in 20 Posts
|
Ya it will work.
|
|
|
|
|
|
#4 |
|
Registered User
Join Date: Jun 2005
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
|
go on google and write
"tutorial texturing whit id" + "your logiciel" maybe some nice link'll appear if not, re- ask and I'll make something for u |
|
|
|
|
|
#5 |
|
Registered User
|
Awesome, just found a tutorial on material id mapping. I should be able to figure it out now.
thanks loads ![]() |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|