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Old 05-10-2005, 09:18 PM   #436
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OmegaN;
I presume you are asking in general form...
It is difficult to insist on things that can better to someone of your level of working habbits. You seem to have developed a signiture that works well for you.
The only thing I can personally advise you to go for would be to try and prevent originality to get in the way of acceptability. Or sellablity (If thats a word)
Your renders are successful to the most and so are your textures... the only thing that I could state to sometimes get in your way would be the modeling of the concept... which is basicaly what the competition is about.


Agamemnwn;
It is not exactly my place to be saying this. Since I have withdrawn my opinion from the judgings a bit back... If it is directly about how it is judged and what is watched out for you are going to have to reach Marty or Andy.

But for general the models are judged based on (firstly) technicality and acceptability to the rules.
There is sometimes entries that are outstanding looking but the model itself was not too hard a work... and sometimes some not as impressive renders that reveal cool tricks accomplished in it's making.

Now some of you get this very wrongly and presume that the complexer the model is the higher your chance. No that is not the same thing. The better your model is the higher your chance. Just because your chosen task was a difficult one does not get you any further if you have not excecuted it well through out.

Two tips I would advise for you to watch out for regarding to the judgings... if it is just done and then smoothed hoping that smoothing would save it, you would most probably not be entering a model that Andy would like.
If you are far from the spirit of the game with your entry, it is possible that Marty may not like it.
Oh and a third one.. if it doesn't obey the rules correctly; It is most possible that Black won't allow it to get through for Andy or Marty to judge.




Once again I am not here as a repsresentative of Marty OR Andy, they are both great modelers and have their understanding of justice.
I can not talk on their part on what they judge and/or why. But there is ONE thing that I can definately tell you to do;
Model something and render/present it in a way that you would very proudly put it in your portfolio.
You CAN'T loose.

Hope this helps some;
Good luck with the challanges to come...


Black
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Old 05-10-2005, 09:23 PM   #437
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Woops... Hello Marty... damn was I late in pressing the "Post Reply" Button


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(In my defence I forgot that I had pressed preview and not post... then just left the window laying open like that )
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Old 05-10-2005, 09:25 PM   #438
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Black: thanks for taking time. Do you basicly mean that I should generally model things that exsists (so ppl have something to relate to) instead of wierd things? Or did I get that totaly wrong
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Old 05-10-2005, 09:29 PM   #439
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Quote:
Originally Posted by Marty_McFly-3DT
Well, I'd like to apologize for the delay in answering some questions being asked here. This is the first time I've had a moment to spare and I'm sorry for that.

Agamemnwn: As for what the judges look for, well it's a combination of things.

Accuracy is of course a main atribute. The more accurate a model is, the better. Now we know that there is only so much that can be done in an hour, so that's obviously taken into account... but this brings us to our next point...

The Bar. The bar is set each week by the total effort of the members that week as a whole. So for example, if we have a week were the quality of work on an average is a bit low... then we lower the bar a bit to even the playing field. This is to try and make things a bit more fair. I should also mention that there is another bar. That one is set by an individual member's talents. If you consistanly make models of a higher standard than most others... then you may just get judged a bit more harshly than others. This works the other way aswell.

Wireframes. Yes they do play a hand in certain aspects of judging. If a wireframe is smoothed when we specifically asked for an unsmoothed wireframe... a very good model could very well be discounted. It's unfortunate, but it does happen. There are also some instances were a wireframe may be looked at to confirm certain details on a model that are not so clear because of the render. But if the wireframe is not clear and completely visible, then the model may suffer for it. This is why I've stressed repeatedly to many people about clear wireframes.

The Render. One point that has been made time and time again is this: If we can't see it, we can't judge it. Renders that are too dark suffer greatly for this all the time. Make sure that your model is well lit, especially in the areas where there are details that you want to get noticed. Materials and texture maps are not that important. It's not a texturing challenge. There have even been a few times that a "pretty" render ruined a model's chances because the details just weren't there. You can't dress up a below average model in an above average texture and expect it to pass inspection.

I hope this answers some of your questions as far as judging goes.

As for my two mentions this week... if you truly feel they are undeserving, I will remove them from the list. Of my four entries that week, I felt those were the only two worth making the cut... but I do not wish to seem unfair or biased in any way. So I put it to you members... you make the call.
Thank you i appriciate the answer and i think it will help us all develop better entries in the coming weeks to help u judges and make your life easier.

About the extention in the question.
I believe that first you cannot judge your own entries. Its a conflict of interest. That said i specifically said that some of your entries do actually qualify IMHO to be honorable mentions during the past weeks especially now that i know about the criteria in judging these challenges but i will stick to my opinion and say that the last two were not . There were many others that could have qualified to be up there ( and i dont say about mine i am really hard about my entries and a perfecionist att that). As this looked strange in my eyes i wanted to ask.This was not a try to flame you in any case.

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Old 05-10-2005, 09:46 PM   #440
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Quote:
Originally Posted by Agamemnwn
I believe that first you cannot judge your own entries. Its a conflict of interest.
You're absolutely right there... which is why Andy screens my judgings before I post them. Luckily, I no longer have any more models up for judgement as I can no longer compete in these great challenges.
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Old 05-10-2005, 09:52 PM   #441
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Quote:
Originally Posted by Black-3DT
Agamemnwn;
It is not exactly my place to be saying this. Since I have withdrawn my opinion from the judgings a bit back... If it is directly about how it is judged and what is watched out for you are going to have to reach Marty or Andy.

But for general the models are judged based on (firstly) technicality and acceptability to the rules.
There is sometimes entries that are outstanding looking but the model itself was not too hard a work... and sometimes some not as impressive renders that reveal cool tricks accomplished in it's making.

Now some of you get this very wrongly and presume that the complexer the model is the higher your chance. No that is not the same thing. The better your model is the higher your chance. Just because your chosen task was a difficult one does not get you any further if you have not excecuted it well through out.

Two tips I would advise for you to watch out for regarding to the judgings... if it is just done and then smoothed hoping that smoothing would save it, you would most probably not be entering a model that Andy would like.
If you are far from the spirit of the game with your entry, it is possible that Marty may not like it.
Oh and a third one.. if it doesn't obey the rules correctly; It is most possible that Black won't allow it to get through for Andy or Marty to judge.




Once again I am not here as a repsresentative of Marty OR Andy, they are both great modelers and have their understanding of justice.
I can not talk on their part on what they judge and/or why. But there is ONE thing that I can definately tell you to do;
Model something and render/present it in a way that you would very proudly put it in your portfolio.
You CAN'T loose.

Hope this helps some;
Good luck with the challanges to come...


Black
THanks for taking the time to answer Black. What i do is to look for references and then design it in my head and how to present it. This is why i try im best o make it as accurate as possible.I dont modell so i can save it in smoothing i dont modell things that could not exist in life (not taking into account the organic challenges) and i always try to bring different modells in these challenges and not what would emediately come to mind as you have seen. The biggest judge of my models is me and there have been many models that i did in the time limit and didnt enter because it was not my standard.

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Old 05-10-2005, 10:22 PM   #442
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OmegaN;
No, I can't say that modeling an existing model will give you a better chance.

What I am saying is; it's ok... go creative... It would be a crime to stop you... but don't forget that there is a market here that you are trying to sell your idea at. You have a series of comptitors that you have to go above.
Sort of like getting the act together.

Does that make it any more clearer?


Black
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Old 05-10-2005, 11:53 PM   #443
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ah ok. Like a product im going to sell =) Like a game manus writer is going to sell hes idea to a game developer etc =)
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