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#1 |
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Can't stay away.
Join Date: Sep 2002
Location: UK
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WildMan - Megaman Villain Challenge
Ok, so I figured I might as well have a play too
The basic form is almost done. |
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#2 |
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Can't stay away.
Join Date: Sep 2002
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Heads up!
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#3 |
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Can't stay away.
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And...
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#4 |
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Can't stay away.
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Then finally...
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#5 |
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Registered User
Join Date: Feb 2004
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Good Lord: )
No fair
LOL!
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#6 |
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nice!!
nice character MonteCristo, damn nice... i love how he has those ruff edges making him look almost like an animal bot, sweet keep at it
: max :
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#7 |
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evil-vision|Studio
Join Date: Jul 2004
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whao thats awsome! i love it lol
makes me wanna start another concept ![]() |
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#8 |
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Join Date: Oct 2003
Location: Bari - ITALY
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hey Monte this is really cool ..I like the concept a lot!
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#9 |
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Can't stay away.
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Cyrenn-3DT - Hey, "all's fair in Love and"... erm... how's that saying go.. "Love and Low Poly-computer-game-inspired-character modelling"? Yeah, I think that's it.
![]() lowlevel - Thanks dude, glad you like it. Looking at it this morning though, I think he could do with being tidied up a little. Some areas could do with being simplified to come more in line with the whole MegaMan design ethos. evil-98 - Thanks bro. Well, you have time enough to start a new one, but personally I rather like Big Man. I think it's cool. Maybe you should try to add improvements to him instead.... ![]() niki-3DT - Cheers darlin'. The idea is that he can use his tail to dig in to the walls and ceiling and move around quickly. And he can use his mane as a kind of shield. I think it's pretty neat, but I do think he need simplifying a little. |
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#10 |
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really cool idea and I like how you introduce your works
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#11 |
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Very cool character, I like the face and nicely presented. Good job.
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#12 |
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Can't stay away.
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Thanks dudes!
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#13 |
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Always Learning...
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Awesome, glad to see that you're entering the contest! The concept is very different from all the work that I've seen so far, I really like it.
It would be no fun if I just told you how great it is, so here's what I'm thinking . He looks quite short and stocky (Only three or four heads tall). Maybe the propotions could use a little tweaking. Also, I'm not sure what's going on with the feet. It almost looks like he has webbed toes. |
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#14 |
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Can't stay away.
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Interesting points, dude.
I think I like the proportions as they are, but the areas I'm about to work on are:A) The Neck area. I'm thinking a Robocollar would serve here. B) The Feet. Overly complicated. They'd make a lot more sense to you if thye were textured, but. Not sure I like them as is. Thanks Z |
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#15 |
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Curious: )
How did you get that awsome looking shader with the wire: ) also the one with the thicking ink lines, was that done with the toon shade , or was that done in Photoshop?
I really like the way you present your model & wire like that. I think it would be perfect for model spin test on a demo reel. Im thinking for my next demo reel I would like to somehow pull off that wonderful look : ) If you don't mind sharing the secret: )
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