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Old 10-10-2005, 11:00 PM   #1
jimbo
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open up a Maya file in Zbrush?

How can I do that? I saw a videotutorial on it but they used 3ds max instead of maya. They imported the scene into zbrush as a dxf-file, but you can´t save scenes in maya as dxf-files! please help me!
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Old 10-10-2005, 11:22 PM   #2
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Export your object as an .obj format.
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Old 10-10-2005, 11:25 PM   #3
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but I can only chose from MayaAscii, MayaBinary, Move and FBX!
Any suggestions?
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Old 11-10-2005, 09:02 AM   #4
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Yeah no worries mate.

You have to go into your plugin manager (i'll just assume you know how to get there) and turn on something called "ObjExport".

Once you've done that you can save all the .obj files you can muster.
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