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#1 |
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Registered User
Join Date: Sep 2003
Location: Sweden
Posts: 58
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open up a Maya file in Zbrush?
How can I do that? I saw a videotutorial on it but they used 3ds max instead of maya. They imported the scene into zbrush as a dxf-file, but you can´t save scenes in maya as dxf-files! please help me!
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#2 |
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Da blue bus is calling us
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Export your object as an .obj format.
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The only way to define the limitations of our existence is to go beyond them. CURRENT WIP: DW5-3D-Götterdämmerung -Puckducker LATEST COMPLETED PROJECT: DWIV - 3D - Puckducker - Dark Matter |
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#3 |
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Registered User
Join Date: Sep 2003
Location: Sweden
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but I can only chose from MayaAscii, MayaBinary, Move and FBX!
Any suggestions? |
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#4 |
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Registered User
Join Date: Oct 2005
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Yeah no worries mate.
You have to go into your plugin manager (i'll just assume you know how to get there) and turn on something called "ObjExport". Once you've done that you can save all the .obj files you can muster. |
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