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Registered User
Join Date: Feb 2006
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Lighting & Rendering Specialist
I use Maya, Mental ray heavily for TV comercial post production.
I usually handle the rendering for most of the heavy jobs, from photorealistic creature to Fur rendering. I also specialize in photorealistic car, background rendering and mental ray rendering (HDRI, GI). Besides executing, I also supervise a group of 2 to 3 peoples in some huge projects for the rendering process. The rendering process includes UV planning, texturing, shading and lighting. I work closely with compositing artists after the rendering stage. I am seeking for a chanllenging jobs which are photorealictic creature and Furry creature. I love game cinematics and feature films. Please download my 2005 reel at : http://www.ussreagle.com/yb/mov/ybreel_big.mpg resume, breakdown sheet #p/s : i am willing to relocate to anywhere. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by ybleong10; 11-02-2006 at 06:59 AM.. |
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