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#1 |
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'im your white Knight'
Join Date: Jul 2004
Location: Manchester
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hair - alphas or plugins
Hi all
I would like a little advice on making hair. There seems to be many different ways to make hair. Im thinking of using alpha planes for making a females long hair. With maya 7.0's capabilities, is there a better and faster way of producing good looking hair. I have used Shave and a haircut in the past and i found it tricky and very slow to render. many thanks steve
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#2 |
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Feels Good
Join Date: Oct 2002
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There is a trade off, alpha maps work faster but can't give the dynamic motion simulation from using actual hairs/splines/meshes.
Will you need shots of her hair flowing and blowing in the wind? If so you might be stuck using a more complicated setup than alpha mapped opacity planes.
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