|
|||||
|
|
#1 |
|
Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,601
Thanks: 135
Thanked 143 Times in 115 Posts
|
Call For Entries (Comp #4 - Child and their Robot).
Call For Entry's
Must have: 1) Name of the Model. 2) Total Poly Count. As for your concept that’s up to you if you want to add it into your final image, But I’m sure through the main thread during your work in progress everyone got a chance to see your final concept & screen grabs with texture maps: ) Only one post per artist. Post up a FINAL render of your two characters. Deadline is 12am GMT April 11th After the deadline, start voting. VOTING DEADLINE: Saturday 15 12am GMT Judging: Choose your favourite 3 entries and mark accordingly. 10 points possible for each category... Concept - IMPORTANT - How well has the concept been designed? Is this character highly innovative, or just another clone? Model – How well has this model been created? Does the geometry look effective and efficient? Texture – How well have the textures been painted/applied? Ok, voting is as mentioned above... Copy the text below and paste it into your voting message if you want: ------------------- 1st Artist Name - Character Name - Concept: Model: Texture: Total = -------------------- 2nd Artist Name - Character Name - Concept: Model: Texture: Total = -------------------- 3rd Artist Name - Character Name - Concept: Model: Texture: Total = -------------------- Last edited by BiG ToE-3DT; 11-04-2006 at 04:04 AM.. |
|
|
|
|
|
#2 |
|
Better than nothing...
Join Date: Mar 2006
Posts: 111
Thanks: 0
Thanked 0 Times in 0 Posts
|
Ok, let's go!
Concept: ![]() LYNN: ![]() SHIROZEN: ![]() TEXTURES (comes like separate chunks): ![]() RIG: ![]() Final Artworks: ![]() ![]() Wallpapers: ![]() ![]() Last edited by OROCHI; 12-04-2006 at 03:18 AM.. |
|
|
|
|
|
#3 |
|
3D Student
Join Date: Sep 2005
Location: Norway
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts
|
Eliza & KEK-1
Concepts: ![]() Wire: Textures: KEK-1: Eliza: Eliza's Alphamap: Models: ![]() Final: ![]() Extra "final" image: ![]() |
|
|
|
|
|
#4 |
|
Registered User
Join Date: Aug 2004
Location: Norway
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
|
phew, that was fun. Here goes.
Bot: ![]() Boy: ![]() Bot textures: Diffuse: ![]() ![]() Bump/spec: ![]() ![]() Boy tex: Diffuse: ![]() Hair diffuse: ![]() Hair opacity: ![]() Boots: ![]() Knife: ![]() Posed and lit: ![]() -Cucumber
__________________
Insanity is just an overflow of imagination -Jorge Puente |
|
|
|
|
|
#5 |
|
Registered User
Join Date: Jul 2005
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
|
Child and Robot
Here`s my final image, looking forward to seeing everybody elses
Hope you like guys ![]() Cheers |
|
|
|
|
|
#6 |
|
Registered User
|
Name: Minerva & Titanus
Description: Minerva is the daugther a famous inventor who has just been murdered. Titanus was programed to protect Minerva in case anything was to happen to her father. Minerva uses Titanus as a means to get revenge! Polycount: 5451 tris (3084 faces) Programs used: maya 6, photoshop, zbrush. 2x 512x512 textures and 2x 256x256 normal maps and 2x 256x256 light textures were used on Titanus 2x 256x256 textures and 2x 256x256 normal maps were used on Minerva. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Blend shapes http://i7.photobucket.com/albums/y25...lendShapes.jpg http://i7.photobucket.com/albums/y25...inal_smile.jpg http://i7.photobucket.com/albums/y25.../final_sad.jpg ![]() Original Concept ![]() ![]() ![]() Last edited by Raul; 11-04-2006 at 10:00 AM.. |
|
|
|
|
|
#7 |
|
who me?
Join Date: Mar 2006
Location: Australia
Posts: 213
Thanks: 0
Thanked 0 Times in 0 Posts
|
i think this all that's left to post, good luck everyone
|
|
|
|
|
|
#8 |
|
Registered User
Join Date: Jul 2005
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
|
Just in time
*crawls past the finish line* Name: Lost and Found Polys: 6693 total 2 tex, 3 bumps used (edited the images into one image so they would show up, I did not change the content of those images at all) Last edited by Malcolm; 12-04-2006 at 04:25 PM.. |
|
|
|
|
|
#9 |
|
Registered User
Join Date: Jun 2004
Location: Puerto Rico
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
|
Nice post people!!!!
![]()
__________________
http://machito.islitaonline.com |
|
|
|
|
|
#10 |
|
3d assembly-line
Join Date: Jun 2003
Location: Germany
Posts: 139
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
|
|
|
|
|
#11 |
|
{Senior N00b}
|
Oi?
|
|
|
|
|
|
#12 |
|
Registered User
Join Date: Feb 2004
Posts: 94
Thanks: 0
Thanked 0 Times in 0 Posts
|
Here is my entry, Alissa the wich and Zato the robot, hope I´m not to late.
![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by jukumari; 12-04-2006 at 05:33 AM.. |
|
|
|
|
|
#13 |
|
Registered User
Join Date: May 2004
Location: Bradford UK
Posts: 286
Thanks: 0
Thanked 0 Times in 0 Posts
|
Child & Her Robot
For this entry i chose an anime style try to think of the sort of companionship in a kids show such as Digimon or Pokemon. this is a gril who has a Robot Red Panda at her command.
heres the pics: The Concept: Panda Renders: Panda Wireframe and Polycount: Girl Renders: Girl Wireframe and Polycount: And textures ![]() ![]() And heres the WIP Page: http://www.niblock3d.com/wip.html |
|
|
|
|
|
#14 |
|
Bad Dondle Found
|
Here are my final Images:
![]() ![]() Good luck to you all. Last edited by Dia86; 12-04-2006 at 08:10 PM.. |
|
|
|
|
|
#15 |
|
7-DIMENSIONAL HYPERFLUXUA
|
FUNcTION: To Submit Finalized Imagery of Contestant 3-Dimensional Art...
ARtIST: Y.A.U.R.A.H.Z.E.N 7.34-8 PROGRAMS COMPILATION: 3D-Max7(Ultra-LiMod-Edition), Anim8or (Specialty call operation), and G.I.M.P (Photoeditor used for/upon textures)ConCepTuaLiZaTION: Young Kalisha was born to a planet as the only sole-inhabitant. In the dawn of her realization to explore the destiny that awaits her, She begins refining minerals and elements to form a machine that will help her seek a life beyond the realm she exist within...Through Dreams she visualizes a distant mate whom should be able to provide answers to her origin, and a path to fufill an unknown fate... ...The Saga Begins Below... <+ PLANET MECHANIC +> Featuring: Kalisha & Extendo Original Sketch of concept art. ![]() WireFrame and Model Support Rigging (Tri/Polygon Count At Bottom of Submission.) ![]() ![]() Texture Map Layout... 6 mapz--> Unwraps=3x NormalDiffuse=3x ![]() "THE GRAND FINALE" ![]() The final Tri count comes in at an amazing Exact amout of: 7000 (As seen in polygon counter in the Wireframe image) *I Would like to say "Thanks" for the opportunity to compete and enjoy this learning experience to all of the peoplez at Threedy.com (including: Moderators, Fellow Artist, Fans, Regular Visitors, Human, Machine, and even the Fluffy Aminalz...) PeACE LoVE HAppINeZZZ....C-Yah next phazechannel... ![]() Last edited by Yaurah7; 12-04-2006 at 08:10 AM.. Reason: To show images in place |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|