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Old 27-04-2006, 02:47 AM   #1
Marty_McFly-3DT
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Speed Modelling Challenge 96 - Calculator

The rules are simple

1, Each week we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modelling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief will be removed and the poster disqualified.

2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified.

3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified.

4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containg the required information will be removed and the poster disqualified.

5, Post only one image submission per entry which must be no larger than 800x600 pixels in either landscape or portrait format with a file size of no more than 100k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified.

6, The creation of displacement maps and normal maps are to be included in your modeling time.

7, Time spent on rendering or texturing or building a scene in which to display your model is not included in the alocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizeable.

These rules apply to everybody taking part there will be NO exceptions


Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 3rd of May 2006
Subject - Calculator - Suggested by gan3d


Calculator:

Its time for some calculations!!
Calculators can be anything from an old traditional Chinese Abacus to the latest scientific calculators. You are welcome to use your own designs also but make sure it can be used to do the 4 basic operations that is Addition (+), Subtraction (-), Multiplication (*), Division(/).

Have Fun and Good Luck!

Marty, Fastrak, and Andy
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Old 27-04-2006, 03:36 AM   #2
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Nice one, just adding a few things up here...hey I'm the first to respond for a change
Like the realism Fasty and hope you're well mate in sunny Texas!

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Old 27-04-2006, 03:39 AM   #3
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Now that is called speed.New chalenge already started.

Wish you all good luck...
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Old 27-04-2006, 04:50 AM   #4
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Hey Villane!
Long time no see! Good to see your still breathing
Hope you join in again.
And thanks for inquiry.
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Old 27-04-2006, 05:01 AM   #5
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Hi!
That's my calculator, i always use that to help me calculate

Ps: Can i post a second jpg with render and texture
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Old 27-04-2006, 05:06 AM   #6
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Quote:
Originally Posted by Yvansteiner
Hi!
Ps: Can i post a second jpg with render and texture
Hey Yvansteiner,
Well if you look through the rules, or even study the starter image, you'll notice that wires, clays and color renders are all put into the same image....no exceptions. If you wish, you may edit your post above, and replace the image with a new one with all the views you like. Just remember, this isn't a render or texture contest, but a modeling one, so full color shots are entirely up to you. But I suggest at least a clay would help better define your entry, so it can be seen on how it might render.
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Old 27-04-2006, 05:22 AM   #7
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ok thanks, i will do that for the next calculator i will create
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Old 27-04-2006, 10:19 AM   #8
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Flip Calculator

I'm sure there are going to be a lot of great submissions this week. Good luck.
I did it in 3d max 7, and I rendered in v-ray.
modeling time: 40 mins
texturing time 60 mins
Comments welcome

Last edited by Fonlon; 28-04-2006 at 12:02 AM..
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Old 27-04-2006, 11:13 AM   #9
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Here's my calculator for this week.

Took a fantasy edge on this one, which made it quite a bit of fun to put together.
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Old 27-04-2006, 02:13 PM   #10
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So that's the reel calculator i used
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Old 27-04-2006, 02:38 PM   #11
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This seems to be fun again!!
Good luck to all and I`m sure will see some great stuff here!
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Old 27-04-2006, 03:29 PM   #12
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Great challenge. I did not enter the last ones as I prefer not to do figures etc.

This one looks great and I will definately be entering!
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Old 27-04-2006, 05:18 PM   #13
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watch & calculator

I'm sure you've all seen one of this!

Last edited by back to school; 27-04-2006 at 06:42 PM..
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Old 27-04-2006, 06:23 PM   #14
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Talking

Fonlon nice entry, i like that calculator
back to school man u 2 the model is nice but u haven been carfeully on the possition of the watch in that pic ..) u put it on the right hand and upsidedown lol that was funny

oh ...waith a sec ....it's just on the right hand ...
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Last edited by al3x; 27-04-2006 at 10:26 PM..
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Old 27-04-2006, 06:24 PM   #15
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one questioon can't we make an PC allso coes it too "do the 4 basic operations that is Addition (+), Subtraction (-), Multiplication (*), Division(/)."
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