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Old 16-05-2006, 11:40 PM   #1
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Meshsmooth gone crazy!! (3ds max)

Hey..

Ive made two models, which I want to put into one scene. I tried to export one of the meshes and import it into the second mesh's scene. BUT when it came to apply a meshsmooth to the mesh, it when crazy.
It seems that the unmeshsmoothed mesh stays ontop of the meshsmoothed mesh. Very annoying, when the meshsmooth works fine separately. And I have tried to do the method the other way around, doesn't work either.
Could someone help me make the meshsmooth work again?!?!?

The attached picture is the scene with the crazy meshsmooth.
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Old 16-05-2006, 11:43 PM   #2
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Well, you're sure that's only one object? That's weird to happen.

Try adding an Edit Poly modifier, go into Object sublevel, try to select the unmeshsmoothed flower and then delete it.
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Old 16-05-2006, 11:53 PM   #3
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did you model both objects in max? if you did then you don't have to export anything. You do a merge instead and merge one object into the other file. Not sure if that's what you meant you did or not or if it will fix any of your problems but its the correct way to do it.
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Old 17-05-2006, 12:00 AM   #4
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It is one object, and I tried your method but still no results. Also tried turbosmooth and it does the same.
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Old 17-05-2006, 12:03 AM   #5
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Quote:
Originally Posted by 3dmonkey
did you model both objects in max? if you did then you don't have to export anything. You do a merge instead and merge one object into the other file. Not sure if that's what you meant you did or not or if it will fix any of your problems but its the correct way to do it.

Thanks a lot for that info, didn't know that. And the it worked fine. SOO THANK YOU 3DMONKEY!!!
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