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#1 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,612
Thanks: 136
Thanked 144 Times in 116 Posts
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OK, it's time. Post your final image of the game boss you have been working so hard on. Remember 1 image, but that image can contain as many pictures as you want. Make it look good. And give a link to your final wire frame, polycount and textuers in the work in progress thread. So everyone is happy.
Deadline for posting your image is still Friday 12:00am GMT.
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Thighten Up The Graphics On Level 3 "something wrongI think" Threedy 4 Life I hate Justin Bieber every day
Last edited by BiG ToE-3DT; 31-05-2006 at 01:26 AM.. |
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#2 |
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I'm retarded.
Join Date: May 2006
Location: Tucson, Az
Posts: 43
Thanks: 0
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Ivarkus final
![]() Here is the link for concept artwork, texture maps, polycount. http://forums.3dtotal.com/showthread...449#post462449
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Website Last edited by 3Danny; 25-05-2006 at 08:43 AM.. |
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#3 |
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Better than nothing...
Join Date: Mar 2006
Posts: 111
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KUROI
![]() Concept image OGL render, shaded model, wireframe and rig Textures Specular Maps Screen Capture Last edited by OROCHI; 25-05-2006 at 07:38 PM.. |
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#4 |
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Registered User
Join Date: Apr 2006
Posts: 10
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here is my final image.
3ds max screen shot (open GL) and two render image(scanline) ![]() my concept design : http://www.stage1game.com/upload/myconcept.jpg some wireframe and screen shot ( wip image) http://www.stage1game.com/upload/bosswire.jpg http://www.stage1game.com/upload/wip2.jpg http://www.stage1game.com/upload/wip1.jpg u can see my wip post here: http://forums.3dtotal.com/showthread...&goto=lastpost |
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#5 |
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Registered User
Join Date: Jan 2005
Posts: 41
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The Giant
![]() Texture: http://img53.imageshack.us/my.php?image=tex5sy.jpg Wire & Polycount: http://img230.imageshack.us/my.php?i...iremesh0xq.jpg |
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#6 |
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mango smoothie!
Join Date: Mar 2004
Location: Seattle, WA
Posts: 702
Thanks: 0
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Dark Tribe Leader
Concept Art, Wireframe, and Texture Maps... click on link below
http://img.photobucket.com/albums/v7...UM-FINAL02.jpg |
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#7 |
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I´m n00b
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Here is My final Render
![]() and here is a link where I posted the Textures, Wireframe, etc... http://forums.3dtotal.com/showthread...&page=36&pp=15 Last edited by High-Life; 26-05-2006 at 05:23 PM.. |
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#8 |
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Carlos Venegas 3D Modeler
Join Date: Feb 2006
Location: Haltom City, Texas
Posts: 246
Thanks: 0
Thanked 1 Time in 1 Post
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The Shaman Final Render
A rather crappy render but better than nothing.
Concept art: http://forums.3dtotal.com/showthread...1&page=3&pp=15 final Textures, wireframe and polycount: http://forums.3dtotal.com/showthread...807#post462807 Last edited by dark_maggot; 26-05-2006 at 08:01 AM.. Reason: wrong image |
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#9 |
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Registered User
Join Date: Feb 2005
Posts: 62
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heres my entry: KING SMORGI
link to wire/texture: http://img106.imageshack.us/img106/3070/fatty6kl.jpg |
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#10 |
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who me?
Join Date: Mar 2006
Location: Australia
Posts: 213
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ok here's my final the name is odd but i arrived at it by well it caused me grief when redering so it was fitting.
links to the other stuff http://forums.3dtotal.com/showthread...865#post462865 i hope that works?? |
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#11 |
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Artificial Soundwave
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final render:
![]() wire: http://i55.photobucket.com/albums/g1...endercigar.jpg clay: http://i55.photobucket.com/albums/g1...endercigar.jpg 100% illumination: http://i55.photobucket.com/albums/g1...endercigar.jpg tricount: http://i55.photobucket.com/albums/g1...countcigar.jpg texture: http://i55.photobucket.com/albums/g1...5/207b344a.jpg concept: http://img.photobucket.com/albums/v3...rion/cigar.jpg some info: Name: Unknown Nickname: Cigar D.O.B.: Unknown P.O.B.: Russia Background Story: A dystopia 40 years from now.... The world is exhausted. The world is being dominated by States with important coorporations i.e. Europe, Africa, North America, South America, East Asia, Russia & Australia. But then...one state developed this machine. A machine that can turn energie into what kind of material you can think off (the Entoma), and the econemy inflates.... Chaos...despair....rebellion...and the States are shaking in fear. They need to defend themselves so they hire mercenaries. There is one leading group of mercenaries...Every single leading state goes to this group to hire one mercenary...Though Cigar, the strongest mercenary and the leader of the group, is being hired by Europe, the state that developed "Entoma". Last edited by bb0x; 26-05-2006 at 09:02 PM.. |
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#12 |
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Registered User
Join Date: Nov 2005
Posts: 92
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well i done too
back and front http://img70.imageshack.us/img70/7270/bf5jx.jpg texture http://img70.imageshack.us/img70/951/fulltexture8ro.jpg wire http://img148.imageshack.us/img148/992/polycount3qb.jpg concept art http://img137.imageshack.us/img137/4310/d9ck.jpg Last edited by Revliss; 27-05-2006 at 07:57 PM.. |
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#13 |
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Registered User
Join Date: Jan 2003
Location: milano, italia
Posts: 68
Thanks: 0
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http://forums.3dtotal.com/showthread...&page=41&pp=15
http://forums.3dtotal.com/showthread...025#post463025 Last edited by daphone; 27-05-2006 at 01:05 AM.. |
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#14 |
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katze
Join Date: Apr 2006
Location: Hildesheim (Germany)
Posts: 6
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couldn't finish. here is my "final" image
![]() It'll problably take a few more days to finish it :/ Good night, good fight! |
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#15 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,612
Thanks: 136
Thanked 144 Times in 116 Posts
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Alright, just in time.
![]() concept art: http://i55.photobucket.com/albums/g1...dsidesmall.jpg wires/polycount: http://i55.photobucket.com/albums/g1...GToE/wires.jpg textures: http://i55.photobucket.com/albums/g1...oE/Texture.jpg
__________________
Thighten Up The Graphics On Level 3 "something wrongI think" Threedy 4 Life I hate Justin Bieber every day
Last edited by BiG ToE-3DT; 27-05-2006 at 04:44 AM.. |
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