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Max and Zbrush own!
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Team name:
Imagin Entertainment Project name: TimeOnline Brief description: Multi-player online role playing game based in the Roman Era, live the life of a rich and powerful lord, or a poor and powerless peasant. You choose your own fate. Level up your character and live as the Romans did. Target aim: Free/Commercial (depends on end result) Compensation: If we go commercial everyone that is in the team splits the profit from sales. Technology: Target system – Windows Programming language – C++, HTML(website) Artist tools – 3DS MAX, TrueSpace, Blender Sound tools – N/A (not sure) Talent needed: Concept Artists Texture Artist 3D Prop/Misc Artist 3D Enviroment Artist 3D Building/Architecture Artist Team structure: Tyjotr (Trevell) – Producer/Texture/Concept Skinney – Lead (Network) Programmer Sharp – Lead Artist Myth – (Database & AI) Programmer Pheonix – (General) Programmer IA – (Graphics) Programmer Boxdain – (Graphics) Programmer NSMadsen – Sound/Music Artist Nabster – Prop Modeller Darren – (General) Programmer Website: Soryy...Under Heavy Maintenance Contacts: Email – butt_sahib911@hotmail.com Additional Info: See image below Feedback: ASKING FOR MORE INFO OR JOINING US ONLY. Thank you Tyler Trevell (Lead Producer)
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#2 |
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Registered User
Join Date: Jan 2006
Posts: 51
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erm a litle tip on the model
http://clan.redcellgaming.com/images//headwip.jpg 5 vertexed poly's you should be carefull of this and rethink your modeling techniques becouse you have a lot |
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#4 |
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Evil is an Artform
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yes we do :P, are you interested in joining again?
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#5 |
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Max and Zbrush own!
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hey!
@Nokill : hey....just wanted to clear somthing up.... ..see..this is work from one of the modellers in the team and we wanted to show it..just as an addition..the two halves were welded yet...so the middle of the model will be okay...as far as the other things are concerened....dont u mean "3" sided polys? i dont see any 5 sided polys in the model.Infact...i am pretty proud of the models wires as it is based on ben manthis (highly popular and sucessful game designer) models.....so im darn proud of it...and the modeller has done a good job at it..........but everyone has their opinions....
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#6 |
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Evil is an Artform
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i agree, i see these polygons causing no problem at all, if they do im sure they will be altered, yet i dont think that will be nessisary
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#7 |
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Registered User
Join Date: Oct 2002
Location: Portugal
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Yes, but as some wise old man once told me there is an old old myth that talks about lowpoly models needing 4 edged polys. But nowadays, several scientific studies proof that that is just bull$h!T. Peolpe always think that because Subdiv modeling requires quads... but in gameart tris are kings! not only for some polygon save but also because all model is converted in tris before import to engine............
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#8 |
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Max and Zbrush own!
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oh yes!
sorry i forgot to mention it before,,, if u look at any game model...u will see that they are a mesh (trianlges) not quads (squares) thanks for pointing that out! btw...dont u wanna join? anybhody? this is NOT a MOD...its an entirely different game which im having soo much fun with! i repeat,,,this is NOT a MOD
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#9 |
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Evil is an Artform
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yes he is correct :P, this is NOT a MOD, it will be a full game, we are building our own complete engine, which should allow triangles :P
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#10 |
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Evil is an Artform
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sorry, my sorces tell me it definatly will support quads and tris
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#11 |
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Max and Zbrush own!
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hehe
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#12 |
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Allah is one ..
Join Date: Jun 2006
Posts: 5
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yea
I wana join the team. thanks. |
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#13 |
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Max and Zbrush own!
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well...u will have to sned some of ur work and/or qualifications to the above address
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#14 |
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Evil is an Artform
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anyone else, as soon as we get a few more artists this project will begin to fly! we are planning to have the playable character complete soon (male atm)
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#15 |
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Evil is an Artform
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Hello Threedy.com!
we are still looking, please check Sharps first post in this topic, Thanks! |
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