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#1 |
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Registered User
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Ak 47
I think its pretty good for being 15
its for a halo map the only thing im not happy with is the part that attaches the gp30(gernade launcher) to the barrel ![]() ![]() ![]() |
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#2 |
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Banned.
Join Date: Mar 2006
Location: Melbourne, Australia
Posts: 321
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NICE. Remember there is no such thing as too much detail.
Unless you have a P4 ![]() |
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#3 |
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Registered User
Join Date: Jul 2004
Posts: 725
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or unless youre making it for a game..
real nice job on the modelling. now for the textures ![]() |
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#4 | |
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h4xx0r
Join Date: Jun 2006
Location: Romania
Posts: 1,339
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Great details,i'm looking forward to see it textured too
![]()
__________________
All humans ever wanted is just a little more than they could ever get... Quote:
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#5 |
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{X}~Slash
Join Date: Apr 2006
Location: Oxford, England
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i like it how many poly's is it?
if its over 6000 MAXIMUM then forget about it. |
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#6 |
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Registered User
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thanks guys it is for a game its going into halo for the computer
and it is 2400 triangles and about 1100 polygons |
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#7 | |
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Banned.
Join Date: Mar 2006
Location: Melbourne, Australia
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Quote:
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#8 |
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Registered User
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when you have max open click the hammer on the create bar, then click on more and double click on polygon counter
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